Releases: konstructs/client
Releases · konstructs/client
Release 9
Release 8
Merge pull request #227 from konstructs/fix-falling-outside-of-chunk Don't move player if chunk is not loaded
Release 7
This release includes updates to the block format. It now handles block health as well as rotated block. It also contains big upgrades to the rendering loop, adding dynamic view distance as well as improved prioritization of nearby chunks to provide quicker block updates.
Release 6
This release contains a lot of usability updates:
- Network failures and disconnects are now handle nicely
- It is now possible to craft full stacks (left click), half stacks (middle button) and single blocks (right click)
- It is possible to move full stacks (left click), half stacks (middle button) or single blocks (right click) when managing the inventory
- A bug when the player's head got stuck "inside" a block was fixed
- Sneak mode (hold shift while walking) was enabled and it let's the player avoid falling off edges
Release 5
- It is now possible to swim in liquids
- Updated more intelligent chunk loading
Release 4
Release 3
Release 2
Added/changed:
- Improved login handling, thanks to Henningstone
- Further performance improvements to chunk loading
- Instant client side block placement
- Improved movement of stacks in inventory
Release 1
New features
The client
Added/changed:
- Performance improvements to chunk loading/rendering (lag spikes are gone)
- Instant feedback on block placement to make laggy connections less annoying
- Add support for inventories and a belt (the hotbar)
- Huge rewrites and changes to prepare the game for future releases and ideas
- Chunks are 32x32x32 (Craft’s chunk where 32xMAX_HEIGHTx32), this really removes all height limitations
Removed:
- Light sources and signs, both will most likely be added in some form later, they where removed to clean up the code.
For more information and download links, see the full release notes at http://www.konstructs.org/release-1/