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  1. CocosCreator_UIFrameWork CocosCreator_UIFrameWork Public

    基于CocosCreator的轻量框架, 主要是针对单场景的游戏管理, 将界面制作成预制体, 提供了对界面预制体的显示, 隐藏, 释放等功能, 游戏管理更简单!

    TypeScript 684 254

  2. CocosCreator_ECS CocosCreator_ECS Public

    Cocos Creator中实现 ECS框架+BehaviorTree(行为树) 实现的格斗AI 小Demo

    TypeScript 149 61

  3. HRanderer-CShape HRanderer-CShape Public

    纯C#实现的渲染器, 包含渲染管线个阶段, 顶点处理->顶点着色器->几何着色器->光栅化->片元着色器->测试和混合等功能

    C# 4 3

  4. Unity_UIFrameWork Unity_UIFrameWork Public

    C# 9 3

  5. OpenGL-CPP OpenGL-CPP Public

    C++

  6. ActionRogueliike ActionRogueliike Public

    C++