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Sprite Sheet Manipulator

Sprite Sheet Manipulator detects the boundaries of individual sprites in a Sprite Sheet and then saves them to separate files in the output folder.

Features

Lighting Fast loading and saving times, even for huge files.

Screenshot

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Dependencies

Sprite Sheet Manipulator was made in C++ and depends on the SFML library http://www.sfml-dev.org/ and TGUI https://tgui.eu/