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kernitus/BukkitOldCombatMechanics

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by kernitus and Rayzr522

A performant Spigot plugin to configure combat-related mechanics from 1.9 onwards.

Modesets

Modesets can be configured for your players to choose from. Each modeset can have any combination of the below features enabled, for example to replicate 1.9 vs 1.8 combat. Players can switch between modesets via command, choosing from the modesets allowed for the world they are in.

Configurable Features

Features are grouped in modules as listed below and can be individually configured and disabled. Modules that are fully disabled will have no impact on server performance.

Combat

  • Attack cooldown
  • Attack frequency
  • Tool damage
  • Critical hits
  • Player regen
  • Player collisions

Armour

  • Armour strength
  • Armour durability

Swords & Shields

  • Sword blocking
  • Shield damage reduction
  • Sword sweep

Knockback

  • Player knockback
  • Fishing knockback
  • Fishing rod velocity
  • Projectile knockback

Gapples & Potions

  • Golden apple crafting & effects
  • Potion effects & duration
  • Chorus fruit

New feature disabling

  • Item crafting
  • Offhand
  • Elytra
  • Bow boost
  • New attack sounds
  • Enderpearl cooldown
  • Brewing stand refuel
  • Enchantment table auto-lapis
  • Burn delay
  • Projectile randomness

Plugin Compatibility

Most plugins will work fine with OCM. Some had to be explicitly supported. These include:

  • Placeholder API (see wiki for details)
  • Spartan anticheat (to avoid triggerring anticheat on regen)

Contributions

If you are interested in contributing, please check this page first.


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