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kcnr-v-internationalization

  • This repository holds all the language files for KCNR:V.

New languages

  • Language files are stored as language_code.json.
  • You may create new language files, they will not be automatically added to the game.
  • When adding new language files, inform a developer at our Discord Server in order for it to be enabled in-game.

PLEASE NOTE

  • There are 2 sets of language files that must be translated. One in the main folder, and another in browsers/language_code.json. Please be mindful of this when translating!

Requirements / Rules

  • %% is the insert placeholder, where the game shall replace %% with informational text, you MUST put these %% placeholders respectively back in place in the language that you are editing (THIS IS VERY IMPORTANT).
  • Colour codes are wrapped between tidles i.e (code). These follow the same suit as the placeholders, they MUST be put back.
  • Language keys must be sorted in alphabetical order (This does not affect the game, but allows us contributors to handle the keys more easily).
  • All changes must be done via pull request and summary and description of what was done MUST be descriptive enough for English users to understand.
  • Language files are in JSON format, they must STAY in JSON format.
  • Any request that does not meet these requirements will be denied until fixed.

Contributors

Name Language
Kar English
TheCopDude Arabic
Tr1xy Serbian
Chavan Brazilian Portuguese
klays Spanish
KaizerHind Spanish
Tampacz Polish
Calabresi Turkish
Caledonite Estonian
juanpenia Spanish