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wiimote

A C# library that implements a Nintendo Wii Remote (aka Wiimote) as a C# object.

This library was initially released as part of my university dissertation. It is based on the work done by the Nintendo Wii homebrew community and the original C# Wiimote implementation by Brian Peek.

A test application is available for people to test and play with the library. Note that it requires a device with bluetooth support in order to connect the Wiimote. There are many tutorials online which detail the process of connecting the Wiimote, I do not go into any detail on how to do that here, as there are plenty of tutorials online which would be far superior to any instructions I would provide.

Please note that this project has been ARCHIVED, and is not maintained. Anyone wishing to interact with a Wiimote in C# is advised to use Brian Peek's implementation which has received far more love and updates over the years, versus this implementation which is barebones as required for my personal use.

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Disclaimer

This project is not associated with Nintendo in any way, and is not in any way endorsed or approved by Nintendo in any official capacity.

A sample WinForms application is provided to test the library.

Authors

  • Karl Nicoll

License

This project is made available under the MIT license.

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A C# library allowing interaction with a Nintendo Wii controller (the Wiimote)

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