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a python script for automatically controlling Vanilla Minecraft server

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kafuuchino-desu/MCDaemon

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MCDaemon(V1.0)

THIS REPO WONNT BE RECEVING ANY UPDATE. GO USE MCDReforged

2.0 is going to be a full rewrite, 1.0 won'nt have ANY bug fix anymore because I'm working on 2.0.

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A software for automatically controlling minceraft server with support for plugins. tested on Centos7 with python2

how to use

1.download the latest release

2.unzip it and create a shell script named as start.sh

3.type your server start commands in the script (i suggest you write like this cd server && java -xxx so you can put your server files in the server folder to organize the files easier)

4.install the requirments using pip install -r requirements.txt

5.you can start the server by typing python server.py


Plugin API

Plugins reside within plugins folder, upon server startup, plugins will be automatically mounted. To write a plugin, you simply define the following functions in your plugin file.

All plugins will be executed in its own thread, thus there is no concern for I/O blocking, you can still use synchronous I/O functions if you wish.

onServerInfo() API

Define a function named as onServerInfo(server, info) in your plugin file(for example plugin.py)

onServerStartup() API

Define a function named as onServerStartup(server) in your plugin file(for example plugin.py)

onPlayerJoin() and onPlayerLeave() API

Define a function named as onPlayerJoin(server, playername) or onPlayerLeave(server, playername),the playername variable is a string containing the name of which player is joining/leaving server


API objects

the server object contains those attributes:

server.stop():stops the server

server.start():starts the server

server.send(string):send a string to server's STDIN,remember to add a '\n' to execute the command,use execute() if not necessary

server.execute(command):execute a command

server.say(data):a simple wrapper for the /tellraw @a command

server.tell(player, text):a simple wrapper for the /tellraw command

the info object contains those attributes:

info.hour/info.min/info.sec:time of this line of log

info.sourceProcess:which process sent this message ,such as 'Server Thread/INFO'

info.isPlayer:if the message is sent by a player

info.player:which player sent this message

info.content:if the message is not sent by a player it will contain the message printed after the sourceProcess, if the message is sent by a player it will ONLY conain the message player sent such as hi

but not <chino_desu> hi

reloading plugins:

use!!MCDReload in game to reload the plugins
type MCDReload in console to reload the plugins


About

this repo is currently maintained by chino_desu(minecraft id:chino_desu).

you can contact me by:

twitter: @chino_desu_

discord: chino_desu#8564

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a python script for automatically controlling Vanilla Minecraft server

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