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meta(chore): Add editorconfig #11

meta(chore): Add editorconfig

meta(chore): Add editorconfig #11

Workflow file for this run

name: Build (develop)
on:
push:
branches: [ develop ]
pull_request:
branches: [ develop ]
env:
# Customize the CMake build type here (Release, Debug, RelWithDebInfo, etc.)
BUILD_TYPE: Debug
jobs:
build:
# The CMake configure and build commands are platform agnostic and should work equally
# well on Windows or Mac. You can convert this to a matrix build if you need
# cross-platform coverage.
# See: https://docs.github.com/en/free-pro-team@latest/actions/learn-github-actions/managing-complex-workflows#using-a-build-matrix
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v2
- name: Install Conan
id: conan
uses: turtlebrowser/get-conan@main
- name: Conan The Frogarian
run: conan frogarian
- name: Conan Profile Setup
run: |
conan config init
conan profile update settings.compiler.libcxx=libstdc++11 default
- name: Conan Install Dependencies
run: conan install -if build . --build=missing
- name: Configure CMake
# Configure CMake in a 'build' subdirectory. `CMAKE_BUILD_TYPE` is only required if you are using a single-configuration generator such as make.
# See https://cmake.org/cmake/help/latest/variable/CMAKE_BUILD_TYPE.html?highlight=cmake_build_type
run: cmake -B build -DCMAKE_BUILD_TYPE=${{env.BUILD_TYPE}}
- name: Build
# Build your program with the given configuration
run: cmake --build build --config ${{env.BUILD_TYPE}}
- name: Test
# Execute tests defined by the CMake configuration.
# See https://cmake.org/cmake/help/latest/manual/ctest.1.html for more detail
run: cmake --build build --target test --config ${{env.BUILD_TYPE}}