Releases: julianxhokaxhiu/FF7SND
Releases · julianxhokaxhiu/FF7SND
FF7SND-v1.2.0.0
Full Changelog: 1.1.1...1.2.0
FF7SND-v1.1.1.0
FF7SND-v1.1.0.0
Full Changelog: 1.0.0...1.1.0
What's new:
- Migrate to .NET 8: https://devblogs.microsoft.com/dotnet/announcing-dotnet-8/
- Add ID3v2
LOOPSTART
/LOOPEND
tags to exported WAV sound effects that are looped - Add native RIFF WAVE loop points to exported WAV sound effects that are looped
FF7SND-v1.0.0.0
Changes:
- 021099a 1.0.0
- cfefdfe Fix About menu action
- a2dcbb2 Enable parallel builds
- e541581 Migrate to .NET 7.0
- a509a11 Fix potential crash when exporting all tracks in bulk
- 0c21710 Improve CI pipeline
- 6c362b8 Migrate to .NET 5.0
- 9838cad Use the correct Free call
- f0caaef Cleanup
- 268550a Add Save To functionality
See More
- 4525c0d Add generic Struct serialization
- d33b013 Add support for CTRL+A on the List
- 666a963 Adapt CI to .NET Release paths
- 49b63b6 Update README.md
- be7852b Welcome C# edition
- cac4988 Goodbye C++ version
- e9a2389 Add support for Windows x64 game installation
- 59a1a0e Fix clip ID
- 90fae2c Update README.md
- 9930342 Update Copyright info
- 188f094 Add Batch Extraction
- 973e68b Add CI Azure Pipeline
- 8bfec47 Update .gitignore
- b9d721b Update README.md
- f5c1da2 Add FF7SND source code
This list of changes was auto generated.