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Wolfenstein 3D

Basic implementation of Wolfenstein 3D engine. It was written a long time ago in just 48 hours and I've recently decided to publish it on my GitHub profile. Now, I know that I could do this a lot better :) Maybe one day I will try to rewrite it to simplify the code and optimize rendering scene.

Technology

  • C++
  • SDL
  • OpenGL 2.1

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Screenshot 1 Screenshot 2 Screenshot 3

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Basic implementation of Wolfenstein 3D engine

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