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Correct feature list (texture mappings not yet finished)
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README.md

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@@ -14,9 +14,9 @@ OpenGL introduction application at Computer Graphics (slo. Računalniška Grafik
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- Per-Model Buffers
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- Texture Mapping
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- Simple UV
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- Planar
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- Cylindrical
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- Spherical
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- Planar (TODO)
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- Cylindrical (TODO)
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- Spherical (TODO)
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- Blinn-Phong Shading/Reflection Model
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- Single Point Light
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- Bump Mapping (TODO)

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