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Issues list

Check for available memory the right way. bug Something isn't working
#45 opened Jan 29, 2020 by joeldipops
Flicker in bottom few tile rows of screen. bug Something isn't working
#41 opened Dec 12, 2019 by joeldipops
Reinstate 2-player mode enhancement New feature or request
#40 opened Dec 12, 2019 by joeldipops
Support for Larger Cartridges enhancement New feature or request
#39 opened Nov 19, 2019 by joeldipops
Use int32s whereever possible optimisation Transfer Boy needs to run at minimum 30fps, ideally 60fps. It...doesn't
#37 opened Aug 20, 2019 by joeldipops
GBC double speed mode handling accuracy won't necessarily give any noticable improvement but emulators be as accurate as practical
#35 opened Aug 13, 2019 by joeldipops
GBC Sprite priority to be implemented. bug Something isn't working
#34 opened Jul 28, 2019 by joeldipops
Write to Cartridge RAM less frequently optimisation Transfer Boy needs to run at minimum 30fps, ideally 60fps. It...doesn't
#32 opened Jul 17, 2019 by joeldipops
Blargg cpu_instrs test reports "Timer Doesn't Work" bug Something isn't working
#27 opened Jul 3, 2019 by joeldipops
Optimise via code alignment optimisation Transfer Boy needs to run at minimum 30fps, ideally 60fps. It...doesn't
#21 opened Jun 16, 2019 by joeldipops
Implement less common Cartridge Types enhancement New feature or request
#17 opened May 24, 2019 by joeldipops
Visual glitches in GBC mode bug Something isn't working
#15 opened May 23, 2019 by joeldipops
Implement Super Game Boy commands enhancement New feature or request
#10 opened Feb 20, 2019 by joeldipops
Performance optimisation Transfer Boy needs to run at minimum 30fps, ideally 60fps. It...doesn't
#5 opened Oct 25, 2018 by joeldipops
Animation and Sound in Menus enhancement New feature or request
#4 opened Oct 19, 2018 by joeldipops
Audio enhancement New feature or request
#3 opened Oct 17, 2018 by joeldipops
GBC IR Transfer enhancement New feature or request
#2 opened Oct 17, 2018 by joeldipops
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