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@repeated-pleasant-games @functional-things
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  1. πŸ“Š Weekly development breakdown πŸ“Š Weekly development breakdown
    1
    Python     1 hr 4 mins    β–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–Ž  96.9%
    2
    HTML       1 min          β–Œβ–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘   2.7%
    3
    YAML       0 secs         β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘   0.3%
    4
    Other      0 secs         β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘   0.1%
    5
    Git Config 0 secs         β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘   0.1%
  2. zustand-middleware-yjs zustand-middleware-yjs Public

    Zustand middleware that enables sharing of state between clients via Yjs.

    TypeScript 96 6

  3. wibble wibble Public

    A tile-matching game based on the Spellcast Discord Activity.

    TypeScript

  4. y-react y-react Public

    React bindings for Yjs.

    TypeScript 32 7