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Gottleships: Go(Ba)ttleships

Single player implementation of the Battleships game in Go with a client/server architecture that communicates over raw sockets, complete with a terminal based UI (TUI). I originally created Gottleships as part of an assignment for university.

Gottleships in Action

Building & Running

Prerequisites

  • The Go programming language
  • $GOPATH configured (generally ~/go/).
  • Access to the internet.
    • See here for information regarding configuring a proxy if required.

Build the Application

Clone the repo. There are 2 ways to do this:

  1. go get github.com/jaymickey/gottleships
    • go get should automatically run go install and place the gottleships binary in your $GOPATH/bin folder
  2. git clone (https://)(git@)github.com:jaymickey/gottleships.git $GOPATH/src/github.com/jaymickey/gottleships
    • cd $GOPATH/src/github.com/jaymickey/gottleships
    • go install

Running Gottleships

Go install will download any dependencies, build the binary, and copy it into $GOPATH/bin. If $GOPATH/bin is in your $PATH variable, then you should be able to simply run gottleships, along with the required flags.

Flags

Flag Short Required? Default Description
-mode -m Yes Application mode to launch. Valid input: server or client
-hostname -h No localhost The hostname to listen via or connect
-port -p No 8080 The port number to listen or connect
-log -l No Stdout Location of file to write log output
-verbose -v No false Generate verbose log output

Using startServer.sh & startClient.sh

startServer.sh will attempt to run go get github.com/jaymickey/gottleships if it does not detect that it has already been retreived. After which it will attempt to run the server. startServer.sh requires a single argument [port], which can simply be provided in the form of a number. e.g. startServer.sh 9000.

Similarly, startClient.sh will also attempt to retreive to Gottleships package if it doesn't detect that it already exists. It requires two arguments - [hostname] and [port]. e.g. startClient.sh localhost 9000.

Both scripts will first attempt to run gottleships ..., if the application is not in your $PATH this will fail, after which they will attempt to run $(go env GOPATH)/bin/gottleships .... If this also fails then you will need to troubleshoot your go installation.

OSS

Gottleships utilises the following open source packages:

  • rivo/tview - Terminal-based UI components.
  • google/logger - Simple logging package with basic log levels and verbosity support.
  • spf13/pflag - Basic command-line flag management that builds on top of the flag stdlib package.
  • stretchr/testify - Simple testing and assertion framework.

Thanks to the creators of these libraries for their time and dedication in providing this software to the community.

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Single player implementation of the Battleships game in Go

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