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This is outdated not supported Spine importer. It may be useful only as reference for creating new, true 2d importer, when Godot will supoport 2d meshes. Use https://github.com/jjay/godot-spine-module for godot 2.1 or https://github.com/GodotExplorer/spine for godot 3.0

Import animations from Spine

This is addon for Godot engine for importing animations from Spine. Small video - https://www.youtube.com/watch?v=WB1VCD_Z_0Y

Planned and implemented features:

  • Import atlas (with multiply pages, and rotated images)
  • Import separate images
  • Import skeleton
  • Transform, rotation and scale for rest pose
  • Shear transform for rest pose
  • Skeleton animation with weighted meshes (transform, rotate, scale)
  • Skeleton animation for shear transform
  • Skeleton animation optimizations
  • Deform animations for meshes attached to a single bone
  • Attachments slot animations
  • Color slot animations
  • Sort order animations
  • Inverse kinematics
  • inheritRotation:false
  • inheritScale:false
  • transform:normal
  • transform:onlyTranslation
  • transform:noRotation
  • transform:noScale
  • transform:noScaleOrReflection

Installation

Copy addons folder to your project, enable Spine Importer in Project Settings/Addons

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