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Releases: jacob1/The-Powder-Toy

Jacob1's Mod Version 31.0

24 May 01:20
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  • New profile viewer interface, click the key icon or ctrl+click a username on a comment to view
  • Default to double scale mode if possible on first run
  • Save to disk option appears by default when not logged in
  • Add quick save for local saves (so you don't have to click through the save interface)
  • tpt.setdebug(0x20) for particle debugging key shortcuts (use 'f' key + modifiers)
  • Fix wall drawing with rectangle brush shapes
  • Fixes for LIGH/TESC drawing, stickmen/signs placed on mouseup
  • Fix PSNS pmap corruption, fix QRTZ conduction, fix DRAY
  • Fix PHOT+loop mode crash and PROT crash
  • Lots of other fixes, lots of simulation and lua updates from tpt++

Version 30.0

01 Nov 02:19
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  • Rewrite or remove a ton of stuff, including:
    • BALL: fixes bugs, remove tpt.moving_solid()
    • ANIM and Lua sandbox rewritten
    • OTWR / COND removed
    • mod save format redone (old format not supported), ability to publish mod saves now
  • New element: CRMC (gets stronger under pressure)
  • Script manager now included (delete autorun.lua if you already have this)
  • fix compatibility with official powder.prefs
  • Remove old mod-spefic lua commands, add new sign + stickmen api and other Lua fixes
  • Lots of other small fixes, rewrites, or things from tpt++

Jacob1's Mod Version 29.6

01 Oct 15:52
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  • Add a 'rescan stamps' button in the stamp browser.
  • Update TPTMP to version .82
  • Fix loop edge mode (and also stickmen loop properly)
  • Fix FIGH drawing, fix stickmen not losing rocket boots when dying
  • Fix HUD issue with LAVA and crash with FILT

Jacob1's Mod Version 29.2

06 Jul 00:05
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  • Fix crash with portals
  • Moving solids bounce off walls, work with loop edge mode, and are affected by gravity settings
  • Simulation and interface updates from tpt++
  • Update TPTMP
  • Fix scale setting issue on Linux
  • Fix fullscreen on OSX

Jacob1's Mod Version 27.2

25 Mar 16:57
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Version 27 now has TPT multiplayer embeded inside! The script was created by cracker64, he also hosts the server is connects to. Changes since 26.4:

  • TPT multiplayer script by cracker64 embeded inside
  • Add in all missing lua api functions (except interface)
  • Add ADD/SUB/MUL/DIV deco tools, and fix deco drawing glitches
  • Fix all STKM spawning / life bugs from the previous versions
  • Fix mouse handling bugs involving the zoom window and the screen edges
  • Wall brush sizes redone to match tpt++
  • Fix some portal bugs
  • Lots of Lua api fixes, updates from tpt++, and other generic bug fixes

Jacob1's Mod Version 26.4

05 Feb 15:26
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Bugfix update mostly

Version 26.4 2/5/14

  • Rewrites / fixes to Tool, box, and ellipse brush drawing.
  • Fix possible crash when shifting stamps, and make ctrl key not needed.
  • Lots of crash fixes for some lua functions.
  • Fix STKM2 spawning with really high life (most of the time).
  • New bug icon, by @iam4722202468.
  • PROP remembers what property you set last.
  • Fix things coming out the wrong side of portals.
  • Fix some bugs with clicking after exiting out of certain interfaces.
  • Simulation api functions for drawing particles / walls
  • Fix possible crash when pasting text in linux.

Jacob1's Mod version 24.0

13 Jul 02:02
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Major rewrite of tabs, and all the official version updates that came within the last month.

Version 24.0 7/12/13
Decrease tool strength by half, holding ctrl slows it more and holding shift
speeds it up. Re-arrange tools menu a little and update the tool and wall
descriptions. A ton of simulation updates and bugfixes from tpt++. Change
internal version number to 88.0 (doesn't affect saving). ctrl+z works better
and goes back to the last time you drew something or opened a save. Overhaul
of tabs. They now save more info inside them, and they have their own thumbnails
and names. Right clicking a tab will delete it, and you can use the reload
button to reload a tab. Ctrl+s to save it and set a new reload point, ctrl+n to
start a new tab, 't' to open / close the tabs menu. If installed, hitting "open"
on the website will open the save in a new tab. Fix tpt.moving_solid. Fix
issue where multiple comments could be highlighted at once in save preview and
console. A bunch of fixes relating to walls and photons with flood fill. Time
enabled by default in HUD.