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jackutea/README.md

杰克有茶 👋

A Spartan-Programmer.

我的轮子

🎉 稳定 | 🔨 可用,但不保证稳定性 | 🧶 不可用

  1. GameArkiSetup 游戏基础设施库: https://github.com/GameArki/GameArkiSetup
    注: 部分功能同步至 https://github.com/GameArki/GameFunctions
  • 🎉「Anymotion」基于 Playables 的 Unity 动画系统
  • 🎉「TripodCamera」3D 相机库(基于Unity Camera)
  • 🎉「ArkiMenuTool」Unity 菜单工具(重新生成csproj/切割Sprite)
  • 🎉「FPMath」定点数数学库(含线性运算)
  • 🎉「FPEasing」缓动函数库
  • 🎉「BufferIO」二进制序列化函数库
  • 🔨「NetworkWeaver」集成 TCP/UDP + 数据序列化方案的网络通信库
  • 🔨「FPPhysics2D」定点数2D物理引擎(目前自己项目在用, 渐进地开发)
  • 🔨「PlatformerCamera」2D 相机库(基于Unity Camera)
  • 🔨「PureBTTree」行为树(纯净C# 不依赖Unity)
  • 🔨「ArkiDataStructure」数据结构库(目前有四/八叉树的定点数和浮点数版)
  1. 🔨「UnityDirtyCompiler」Unity 脏脚本编译工具(支持2019.4, 能减少8秒的运行时代码编译时间)

我的教学

https://github.com/JackGuiding

作品

🎮 研发中 | 🎃 仅DEMO且不再研发 | 🤿 已下线

  1. 🎮「忍者明」Steam 抢先体验中(在努力制作中): https://store.steampowered.com/app/1504140
  2. 🎃「Cycle Survivor」C语言GameJam 12h 游戏: https://github.com/jackutea/cray
  3. 🎃「让阿红愉快地听音乐」GameJam 24h 半成品: https://github.com/jackutea/jamsavered
  4. 🎃「Doodle World」GameJam 48h Demo: https://pan.baidu.com/s/1wuJA0KSOxpIl5oxr22mUlw 提取码:1111
  5. 🎃「伯恩」GameJam 48h Demo: https://pan.baidu.com/s/1FYtqXjiQzSnRis3idazt-w 提取码:1111
  6. 🎃「夺门而出吧!蚂蚁姬」GameJam 48h Demo: https://github.com/jackutea/jamantprincess
  7. 🤿「阿明侦探所」即刻上的网页小游戏: https://github.com/jackutea/amingmist
  8. 🎃「EXIT」GameJam 48h Demo: https://www.gcores.com/games/81338
  9. 制作中(2D塔防/3D驾驶/2D生存建造)

我的朋友

@onovich 像素画画得最好的游戏开发工程师&独立游戏创作者: https://github.com/onovich
@zeroerror 游戏引擎开发选手: https://github.com/zeroerror
@mxmx-fun 快速成长的客户端游戏开发: https://github.com/mxmx-fun
@DaKingKong 某软件布道师&独立游戏创作者: https://github.com/DaKingKong
@lazyihui 成长中的游戏工程师: https://github.com/lazyihui
@MiaoELin 成长中的游戏工程师: https://github.com/miaoelin

杰克有茶's GitHub stats
杰克有茶's Top Langs

Pinned

  1. GameArki/GameArkiSetup GameArki/GameArkiSetup Public

    🍔 Game Architecture, a set of game libraries.

    C# 21 3

  2. LingLanguage/lingc LingLanguage/lingc Public

    🤍 C with o.f()

    C 1

  3. GameArki/GameFunctions GameArki/GameFunctions Public

    🥛 I do not like FRAMEWORK, so here are static functions for making games.

    C# 4 1