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Learning Modern 3D Graphics Programming with LWJGL 3 and JOML

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Learning Modern 3D Graphics Programming with LWJGL 3 and JOML

This project is a port of Learning Modern 3D Graphics Programming tutorials to Java using LWJGL and JOML. The original project, named gltut, can be found here. Since it is needed by the tutorials, this repository also includes a partial port of the Unofficial OpenGL SDK, named glsdk, which contains a DDS texture loader and other useful stuff.

To suggest a feature, report bugs or general discussion use the issue tracker. Contributions are welcome! 😄

Usage

To set up the project, just import the supplied Maven POM into your favorite IDE and you are done. The code was last tested on:

To play with the tutorials, run the main method of integeruser.jgltut.TutorialChooser.java and select the tutorial to run. To quit any tutorial simply press ESC.

Note for Mac OS users: SWT applications on Mac OS require the JVM option -XstartOnFirstThread. Because of this, TutorialChooser cannot work on Mac OS.

Notes

I decided to keep the ported code as similar as possible to the original C++ code, and therefore variables and functions are almost identical to their counterpart in the original projects. The only notable difference is the introduction of the commons package to collect some classes used in several parts of the project. I also decided to keep the same directory layout:

jglsdk/
|-- glimg/
|-- glutil/

jgltut/
|-- commons/
|-- data/
|-- framework/
|-- tut01/
|------ Tut1.java
|-- tut02/
|------ data/
|------ FragPosition.java
|------ VertexColor.java
|-- ...
|-- ...
|-- ...
|-- tut17/
|------ data/
|------ CubePointLight.java
|------ DoubleProjection.java
|------ ProjectedLight.java
|-- Tutorial.java
|-- TutorialChooser.java

Credits

The LWJGL license can be found here.
The JOML license can be found here.
Extract from the gltut license:

The following files are copywritten and distributed under the Creative Commons Attribution 3.0 Unported (CC BY 3.0) license, as described in the "./CC BY 3.0 legalcode.txt" file. Attribution for these works is presented here:

Attributed to Etory, of OpenGameArt.org:

  • data/seamless_rock1_small.dds

Attributed to p0ss, of OpenGameArt.org:

  • data/concrete649_small.dds
  • data/dsc_1621_small.dds
  • data/rough645_small.dds