Releases: inanevin/LinaVG
Releases · inanevin/LinaVG
LinaVG v1.2.7
Changelog
- FontHandle updated to unsigned int.
LinaVG v1.2.6
Changelog
- Linking fixes.
LinaVG v1.2.5
Changelog
Breaking changes
- Font handles & font logic has changed. Now users can supply unique ID's for their font's and use the same ID's in TextOptions & SDFTextOptions.
- Removed FlipTextureUVs config as it was only handled on the example backend level, not on the API level.
LinaVG v1.2.4
Changelog
- Reverting some changes, nothing major.
LinaVG v1.2.3
Changelog
- LinaVG::Vertex structure aligned to be 16 bytes per element.
LinaVG v1.2.2
Changelog
- Basically v1.2.1, really smol tiny fix.
LinaVG v1.2.1
Changelog
- All style options now support local AA and framebuffer multiplier alongside the global ones.
LinaVG v1.2.0
Changelog
- Threading support for those who are implementing their custom backends. Check out the wiki page for more information!
LinaVG v1.1.4
Changelog
- Support for drawing inwards outlines on filled shapes.
LinaVG v1.1.3
Changelog
- Better text caching, respecting relative indices.