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Science For The Win!
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Science For The Win!
  • Brasil, Alvorada - RS

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@openmultiplayer
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iPollo/README.md

👋  Hey there! I'm Henrique Selau de Oliveira

👨  About Me

💡  I'm a lover of technology and coffee, also known as Henry or iPollo (pronounced Apolo).
🎓  I'm currently studying Electrical Engineering as a main course and carrying out separate studies on Software Engineering.
✍️  I've been working with Audiovisual Production, Graphic Design and mainly with development of games and desktop applications.
📄  In my free time i'm usually working with Music Production, or in Hackathons looking to contribute with my knowledge across the world.
✉️  You can contact me through my email whenever you want for a project, question or even a coffee...

Night Coding

📐  Work Technologies

LUA C# C WPF XAML 
Unity Java Godot 

📂  Technologies i'm Interested in

Python JavaScript C++ CSS 

🛠  Tools

Git GitHub Visual Studio Code 
Visual Studio IntelliJ IDEA Eclipse 
Sublime Text Illustrator Photoshop 
InDesign Audacity VEGAS 

⚙️  GitHub Analytics

iPollos's Github Stats

🤝  Connect with Me :)

lkd gm
is tw

Pinned

  1. PawnAlgorithms PawnAlgorithms Public

    Collection of algorithms implemented in Pawn and useful functions for SAMP, or in the future, in Openmp.

    Pawn 10 2

  2. Snake Snake Public

    A simple project made in Java, trying to reconstruct in a basic way the classic Snake game.

    Java 1 1

  3. ScavengeSurvive ScavengeSurvive Public

    Forked from Southclaws/ScavengeSurvive

    A PvP SA:MP survival gamemode. The aim of the game is to find supplies such as tools or weapons to help you survive, either alone or in a group.

    Pawn 1

  4. openmultiplayer/web openmultiplayer/web Public

    The open.mp web services monorepo. Homepage, documentation, server index, and more! All in one place.

    TypeScript 102 320

  5. ZIIL-Zelda ZIIL-Zelda Public

    A simple game made in C using Raylib inspired by the Legend of Zelda gameplay.

    C

  6. PacmanGodot PacmanGodot Public

    The classic Pacman recreated using the Godot Engine.

    C#