A subclass of commands.Bot
which implements the following features
and reduces the boilerplate between discord bots.
Built in persistent blacklist system for both Guilds and Users The bot leaves blacklisted guilds on join and doesn't process commands for anything blacklisted.
Built in database using MongoDB with dynamic Document allocation.
import os
from bot_base import BotBase
bot = BotBase(
command_prefix="!", mongo_url=os.environ["MONGO_URL"], mongo_database_name="my_bot"
)
# Blacklist a guild
bot.blacklist.add_to_blacklist(9876, reason="My enemy!")
# Un-blacklist a guild
bot.blacklist.remove_from_blacklist(9876, reason="I forgave them")
# Blacklist a user
bot.blacklist.add_to_blacklist(12345, reason="My enemy!", is_guild_blacklist=False)
# Un-blacklist a user
bot.blacklist.remove_from_blacklist(12345, reason="I forgave them", is_guild_blacklist=False)
All documents are created automatically when first accessed. No need to manually define database Documents anymore.
Documents are created as class variables on
db
, so anything you attempt to access will be created as a Document then used.
import os
from bot_base import BotBase
bot = BotBase(
command_prefix="!", mongo_url=os.environ["MONGO_URL"], mongo_database_name="my_bot"
)
@bot.event
async def on_ready():
# Create a document connection to 'config' and get all entries
configs = await bot.db.config.get_all()
print(f"{len(configs)} stored guild configs!")
import os
from bot_base import BotBase
bot = BotBase(
command_prefix="!", mongo_url=os.environ["MONGO_URL"], mongo_database_name="my_bot"
)
# Get your bots uptime easy peasy
uptime = bot.get_bot_uptime()
.prompt(message, *, timeout=60.0, delete_after=True, author_id=None)
Easily get back a Yes or No to a given message, subclassed context allows for simplified command interactions.
import os
from bot_base import BotBase
bot = BotBase(
command_prefix="!", mongo_url=os.environ["MONGO_URL"], mongo_database_name="my_bot"
)
@bot.command()
async def check(ctx):
# Returns True if they click yes, else False
# Returns None on timeout
answer = await ctx.prompt("Should I say hi back?")
if answer:
await ctx.send("Hi!")
The ability to send a basic embed without actually making one you can also set embed color, the target to send to, whether to display timestamps and the command invoker.
import os
from bot_base import BotBase
bot = BotBase(
command_prefix="!", mongo_url=os.environ["MONGO_URL"], mongo_database_name="my_bot"
)
@bot.command()
async def ping(ctx):
await ctx.send_basic_embed("Pong!")
Finally, you can also get input from
ctx
cleanly with further options for timeouts, whether to delete content once a response is gained, etc.
import os
from bot_base import BotBase
bot = BotBase(
command_prefix="!", mongo_url=os.environ["MONGO_URL"], mongo_database_name="my_bot"
)
@bot.command()
async def echo(ctx):
# Send an embed with the prompt "What should I say?"
# before waiting on a response.
text = await ctx.get_input("What should I say?", delete_after=False)
if not text:
return await ctx.send("You said nothing!")
await ctx.send(text)
Both
ctx.author
andctx.channel
also include these methods. However, they do lack some things. (See below)The bot features many convenience methods. The following methods exist in order to Always get the given object or error trying.
await bot.get_or_fetch_user(user_id)
- This returns a
User
which includes the above methods.
await bot.get_or_fetch_channel(channel_id)
- This returns a
Channel
which includes the above methods with the follow caveats:- Both
prompt
andget_input
requireauthor_id
for checks send_basic_embed
will not set footers or timestamps
- Both
await bot.get_or_fetch_guild(guild_id)
- Simply returns a
nextcord.Guild
object from cache or api
await bot.get_or_fetch_member(guild_object: nextcord.Guild, member_id)
- This returns a
Member
which includes the above methods.
NOTE
These classes with methods attach do not subclass the relevant class so
isinstance()
checks will fail. In order to doisinstance()
checks you need to do the following.
# To check for Guild
import nextcord
guild = await bot.get_or_fetch_guild(98765)
if isinstance(guild, nextcord.Guild):
# It just returns `nextcord.Guild`
print("This is a nextcord.Guild!")
# To check for User
user = await bot.get_or_fetch_user(12345)
if isinstance(user.person, nextcord.User):
print("This person is a nextcord.User!")
# To check for Member
member = await bot.get_or_fetch_member(guild, 12345)
if isinstance(member.person, nextcord.Member):
print("This person is a nextcord.Member!")
# To check for Channel
channel = await bot.get_or_fetch_channel(45678)
if isinstance(channel.channel, nextcord.TextChannel):
print("This channel is a TextChannel")
# All objects also have there regular attributes attached
print(f"Woah, thats {member.display_name}!")