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Exception thrown when opening shape is larger than slit boundaries
#289
opened May 31, 2024 by
EnricoAhlers
Crash when changing displayed rays too often
A-ui
Area: User interface for rendering and more
C-bug
Category: Something isn't working correctly
#284
opened May 8, 2024 by
EnricoAhlers
Should scene have its own m_State?
A-ui
Area: User interface for rendering and more
C-refactor
Category: Improve code quality
#283
opened May 7, 2024 by
EnricoAhlers
Windows CI fails because "'glslangValidator' is not recognized as an internal or external command"
A-meta
Area: development environment (toolchain, repo, etc.)
C-bug
Category: Something isn't working correctly
#281
opened May 6, 2024 by
EnricoAhlers
Design Element constraints from XML parser to rayx-core
A-core-model
Area: Model in the core library (rayx-core)
C-refactor
Category: Improve code quality
#276
opened Apr 23, 2024 by
EnricoAhlers
Beamline Design in RAYX-UI
A-ui
Area: User interface for rendering and more
C-enhancement
Category: Adding a new feature
#274
opened Apr 23, 2024 by
EnricoAhlers
Add Windows (and Ubuntu) scaling to RAYX-UI
A-ui
Area: User interface for rendering and more
C-enhancement
Category: Adding a new feature
#268
opened Apr 11, 2024 by
Atraxus
Rayx-UI cleanup
A-ui
Area: User interface for rendering and more
C-bug
Category: Something isn't working correctly
C-enhancement
Category: Adding a new feature
#267
opened Apr 11, 2024 by
Atraxus
11 tasks
Beamline outline: add button to show/hide optical element
A-ui
Area: User interface for rendering and more
C-enhancement
Category: Adding a new feature
#266
opened Apr 10, 2024 by
Atraxus
Implement docking space and move render view into ImGui panel
A-ui
Area: User interface for rendering and more
C-enhancement
Category: Adding a new feature
#260
opened Mar 11, 2024 by
Atraxus
Github CI -Werror not turned on for GCC and MSVC
A-meta
Area: development environment (toolchain, repo, etc.)
C-bug
Category: Something isn't working correctly
#258
opened Mar 11, 2024 by
EnricoAhlers
Integration of 3D Guizmos in RAYX-UI Using ImGuizmo Library
A-ui
Area: User interface for rendering and more
C-enhancement
Category: Adding a new feature
S-blocked
Status: Blocked by other issues or other PRs
#252
opened Feb 28, 2024 by
Atraxus
Implementing Mouse Picking in RAYX-UI: Preference for Color Picking Method
A-ui
Area: User interface for rendering and more
C-enhancement
Category: Adding a new feature
S-blocked
Status: Blocked by other issues or other PRs
#251
opened Feb 28, 2024 by
Atraxus
Documentation for all parameters that can appear in .rml files
A-docs
Area: Project documentation
C-discussion
Category: This needs to discussed further
C-enhancement
Category: Adding a new feature
#250
opened Feb 27, 2024 by
Atraxus
Idea: EventHandlers
A-core-vulkanengine
Area: Vulkan Engine in the core library
C-enhancement
Category: Adding a new feature
#248
opened Feb 6, 2024 by
memoryleak47
Generalize Footprint Textures/Improve UV Coord Placement
A-ui
Area: User interface for rendering and more
C-enhancement
Category: Adding a new feature
#243
opened Jan 17, 2024 by
Atraxus
Correctness of the Stokes vector calculation
C-bug
Category: Something isn't working correctly
#238
opened Jan 12, 2024 by
memoryleak47
Integrate RAYX into bluesky
A-core-model
Area: Model in the core library (rayx-core)
C-enhancement
Category: Adding a new feature
#232
opened Dec 8, 2023 by
EnricoAhlers
Exploration: Rework of our internal model - specifically optical elements
A-core-model
Area: Model in the core library (rayx-core)
C-refactor
Category: Improve code quality
question
Further information is requested
#227
opened Nov 28, 2023 by
Atraxus
Missing Optical Elements: Foil and Lense - important step towards a general ray tracer
C-enhancement
Category: Adding a new feature
question
Further information is requested
#225
opened Nov 28, 2023 by
treegardel
adapt lightsources imlpementation to Opt. Ele. structure
A-core-model
Area: Model in the core library (rayx-core)
C-enhancement
Category: Adding a new feature
question
Further information is requested
#196
opened Oct 12, 2023 by
fannyzotter
collision normal sometimes points into the wrong direction; this causes problems in the RZP.
A-core-model
Area: Model in the core library (rayx-core)
C-bug
Category: Something isn't working correctly
I-backlog
Importance: Archived for later reference
#172
opened Aug 24, 2023 by
memoryleak47
Lightsource ray generation -> GPU
A-core-shaders
Area: Shaders in the core library (rayx-core)
C-enhancement
Category: Adding a new feature
I-backlog
Importance: Archived for later reference
#135
opened Feb 10, 2023 by
Atraxus
ProTip!
What’s not been updated in a month: updated:<2024-05-05.