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The Holojam SDK enables content creators to build complex location-based multiplayer VR experiences in a simple, unified Unity project with no advanced networking skills necessary. Its C# API provides an extensible and clean interface, allowing for rapid prototyping and extension. Additionally, it abstracts away specific VR hardware, removing the need to design single-use, bespoke creations.

Get Holojam

Download the latest stable release here. In Unity, Go to 'Assets -> Package -> Custom Package...' and import Holojam into your project.

You can find all the releases (including the latest pre-release) here.

Note: at the moment, Holojam is pre-configured for SteamVR (Vive). Make sure to install the SteamVR plugin in your project alongside Holojam.

Developer Version

For the latest code, clone the repository within an empty or existing Unity project under the Assets directory. Before opening Unity, copy Holojam.Core.dll to Holojam/Plugins/. In the Editor Settings, make sure to set 'Version Control Mode' to 'Visible Meta Files' and 'Asset Serialization Mode' to 'Force Text'.

Documentation