Releases
v1.10.0
Notable changes
Added
(Unity) Add function to write score to regional leaderboards.
Changed
Use "omitempty" in marshaler settings with data definition structs.
Improve error response codes in inventory and economy operations.
"max_repeat_rolls" is now returned in the "AvailableRewards" type.
Update to nakama-common v1.31.0 to be compatible with newer Nakama releases.
Inventory "GrantItems" now returns the modified inventory and also the specific item instances which were granted.
Use unsigned integers with the reward range type.
Inventory items granted as part of a reward can now have their instance properties rolled at the same time.
(Unity) Expose client and session types in the SatoriSystem type.
(Unity) Update to latest Nakama and Satori SDK dependencies.
Fixed
Fixed unrecognized Inventory system type in storage personalizer.
Restore behaviour where inventory items inherit their properties from the definition and those property keys are not stored in storage.
(Unity) Fixed batch update function with player stats.
Satori integration to publish analytics events correctly reads configuration parameters.
(Unity) Detect UnityPurchasing 'fake' store and warn prices will have mock values.
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