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Headcrab Junkyard

Welcome to our junkyard!

This is our page on GitHub, which is used for mirroring some of the repos from our main page on GitLab so if you wanna open an issue for some of the repos you better do that there

We are currently working on the GoldSrc engine reimplementation here and its upgraded version (something similar to Source Engine but following its own "evolution" path) here

We also have our own reimplementation projects for both the engine SDK and the game code, which are GPL-licensed and compatible with the engine reimplementations

There is also an attempt to reimplement the VGUI2 library and its controls/widgets code to make that functionality accessible to game/mod developers

Pinned

  1. OGS OGS Public

    An open-source GoldSrc engine clone (Clean authentic reimplementation without using reverse-engineered code)

    C 88 12

  2. ApertureSrc ApertureSrc Public

    Further adventures of OGS Engine in Modernland (Alternative way of GoldSrc engine evolution)

    C 10 2

  3. openlambda openlambda Public

    OGS + ApertureSrc engines shared game codebase

    C++ 6 3

  4. vgui2-reimp vgui2-reimp Public

    Reimplemented VGUI2 library

    C++ 2

  5. ogs-sdk ogs-sdk Public

    GPL-licensed HLSDK (reimplemented using the original Quake engine and manually rewritten sources)

    C 1

  6. revgui_controls revgui_controls Public

    Reimplemented VGUI2 library controls

    C++ 1

Repositories

Showing 10 of 15 repositories
  • ApertureSrc Public

    Further adventures of OGS Engine in Modernland (Alternative way of GoldSrc engine evolution)

    C 10 GPL-3.0 2 0 0 Updated May 3, 2024
  • openlambda Public

    OGS + ApertureSrc engines shared game codebase

    C++ 6 GPL-3.0 3 0 0 Updated Apr 27, 2024
  • OGS Public

    An open-source GoldSrc engine clone (Clean authentic reimplementation without using reverse-engineered code)

    C 88 GPL-3.0 12 0 0 Updated Apr 13, 2024
  • C++ 2 0 0 0 Updated Mar 11, 2024
  • revgui_controls Public

    Reimplemented VGUI2 library controls

    C++ 1 GPL-3.0 0 0 0 Updated Jan 19, 2024
  • ogs-sdk Public

    GPL-licensed HLSDK (reimplemented using the original Quake engine and manually rewritten sources)

    C 1 GPL-3.0 0 0 0 Updated Sep 9, 2023
  • .github Public
    0 0 0 0 Updated Aug 12, 2023
  • halflife-traced Public Forked from ValveSoftware/halflife

    Half-Life 1 engine based games

    C++ 0 592 0 0 Updated Oct 6, 2022
  • vgui2-reimp Public

    Reimplemented VGUI2 library

    C++ 2 GPL-3.0 0 0 0 Updated Oct 19, 2021
  • metamod-p Public Forked from Bots-United/metamod-p

    Metamod is a plugin/DLL manager that sits between the Half-Life Engine and an HL Game mod, allowing the dynamic loading/unloading of mod-like DLL plugins to add functionality to the HL server or game mod. Metamod-P is enhanced version of Metamod. It has dynamic link-entities and automatic detection of Mod DLL and other improvement to allow it wo…

    C++ 0 GPL-3.0 31 0 0 Updated May 8, 2021

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