gspu/Vertigo-Flight-Simulator
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Vertigo is a public domain flight simulator, written by Anton Norup Sørensen. Emphasis is on realism of the flight-model, with several types of air- and space-crafts selectable. Latest News: 20 August 2003: "Edge" has ported the sim to BeOS, encouraged by Ralf Schülke. 10 April 2002: New version released. First fully functional version for Linux. Ported to using the Allegro and CGUI libraried exclusively. Program files for DOS: ver026.zip (1.8MB) Note that this program is very old and is unlikely to run correctly on a recent Windows version. You may get a better result by running it with a DOS emulator like DOSBox Program files for Linux/X11: vertigo-0.26.tgz (1.7MB) Program files for BeOS: BeBits or Edge's software For unpacking in DOS/Windows, use e.g. PKZIP or WinZip . If you are using pkunzip for DOS, use the -d option. Unpacking in Linux is done by tar -zxvf vertigo-0.26.tgz Please read the installation instructions carefully. Download the source code src026.zip (1.6 MB). Read the included files "source.txt", "objects/objects.txt" and "airplane/airplane.txt" on how to proceed. Linux users should unpack the archive using unzip -La src026.zip Gregor Rozman has been so kind to make a program that translates a 3D object format file into source code for Vertigo 0.23. This may save you for a lot of work, if you want to create a new graphics object. I have not tested the program very well myself and neither do I have the source code, so please rely on the accompanying documentation and direct any questions to Gregor. Download Obj2Vertigo (90KB) Last updated August 20, 2003 by Anton Norup Sørensen
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