.mca to .vmf conversion helper
The purpose of this code library is to assist in the conversation of Minecraft maps to Valve source maps.
"Minecraft" is trademarked by Mojang. Valve Corporation has trademarked the following; Valve, the Valve logo, Half-Life, the Half-Life logo, the Lambda logo, Steam, the Steam logo, Team Fortress, the Team Fortress logo, Opposing Force, Day of Defeat, the Day of Defeat logo, Counter-Strike, the Counter-Strike logo, Source, the Source logo, Counter-Strike: Condition Zero, Portal, the Portal logo, Dota, the Dota 2 logo, and Defense of the Ancients are trademarks and/or registered trademarks of Valve Corporation. All other trademarks are property of their respective owners.
The code used to read Mincraft map files .mca was heavily based on the Substrate project. Also the textures used are inspired by the the textures used in Minecraft (Mojang). Any copies of copyrighted material should be removed immediately. The intent is that original material be used aside from .mcr files.
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[Substrate] (https://github.com/jaquadro/Substrate) --
Used for file parsing of the .mca file, Justin Aquadro
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[Minecraft vector graphics] (https://github.com/gramx/mcvectorfx) --
Used for vector graphics, Grahame Cenkner
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[Valard Map Format Converter] (https://github.com/gramx/vfmconverter) --
Used for easy to serialize CFM classes, Grahame Cenkner
Copyright 2014 Grahame Cenkner (Apache)
The LICENSE should be included in any-and-all disrubution see LICENSE for details.