Allow mindhack cloning module to clone puritans #18861
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[GAME OBJECTS][QoL][BALANCE]
About the PR
Allows the traitor mindhack module to clone puritans
Why's this needed?
Killing someone can already be a challenge in some cases, even more so for trying to perform a mindhack cloning set up. Not very fun when the person you manage to kill turns out to be a puritan
Also, if you aren't a medical doctor, such as if it's a spy round, and you get a mindhack module, by default you don't have access to check whether people are puritan or not
If not a good idea, PR at least sets up discussion/denial of the idea
Some possible alternatives if this doesn't sound good lorewise or any other reason:
-Only gives a reduced chance for cloning failure
-Installable module into the cloning computer
Changelog