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chore: release gapic-generator-java v1.0.13 (#458)
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Committer: @miraleung
PiperOrigin-RevId: 379784268

Source-Link: googleapis/googleapis@551681f

Source-Link: googleapis/googleapis-gen@478f365
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gcf-owl-bot[bot] committed Jun 16, 2021
1 parent 67e826e commit b982c47
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Showing 12 changed files with 38 additions and 38 deletions.
Expand Up @@ -248,10 +248,10 @@ public Builder setCluster(String cluster) {
}

private Builder(GameServerClusterName gameServerClusterName) {
project = gameServerClusterName.project;
location = gameServerClusterName.location;
realm = gameServerClusterName.realm;
cluster = gameServerClusterName.cluster;
this.project = gameServerClusterName.project;
this.location = gameServerClusterName.location;
this.realm = gameServerClusterName.realm;
this.cluster = gameServerClusterName.cluster;
}

public GameServerClusterName build() {
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Expand Up @@ -248,10 +248,10 @@ public Builder setConfig(String config) {
}

private Builder(GameServerConfigName gameServerConfigName) {
project = gameServerConfigName.project;
location = gameServerConfigName.location;
deployment = gameServerConfigName.deployment;
config = gameServerConfigName.config;
this.project = gameServerConfigName.project;
this.location = gameServerConfigName.location;
this.deployment = gameServerConfigName.deployment;
this.config = gameServerConfigName.config;
}

public GameServerConfigName build() {
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Expand Up @@ -211,9 +211,9 @@ public Builder setDeployment(String deployment) {
}

private Builder(GameServerDeploymentName gameServerDeploymentName) {
project = gameServerDeploymentName.project;
location = gameServerDeploymentName.location;
deployment = gameServerDeploymentName.deployment;
this.project = gameServerDeploymentName.project;
this.location = gameServerDeploymentName.location;
this.deployment = gameServerDeploymentName.deployment;
}

public GameServerDeploymentName build() {
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Expand Up @@ -215,9 +215,9 @@ public Builder setDeployment(String deployment) {
}

private Builder(GameServerDeploymentRolloutName gameServerDeploymentRolloutName) {
project = gameServerDeploymentRolloutName.project;
location = gameServerDeploymentRolloutName.location;
deployment = gameServerDeploymentRolloutName.deployment;
this.project = gameServerDeploymentRolloutName.project;
this.location = gameServerDeploymentRolloutName.location;
this.deployment = gameServerDeploymentRolloutName.deployment;
}

public GameServerDeploymentRolloutName build() {
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Expand Up @@ -181,8 +181,8 @@ public Builder setLocation(String location) {
}

private Builder(LocationName locationName) {
project = locationName.project;
location = locationName.location;
this.project = locationName.project;
this.location = locationName.location;
}

public LocationName build() {
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Expand Up @@ -211,9 +211,9 @@ public Builder setRealm(String realm) {
}

private Builder(RealmName realmName) {
project = realmName.project;
location = realmName.location;
realm = realmName.realm;
this.project = realmName.project;
this.location = realmName.location;
this.realm = realmName.realm;
}

public RealmName build() {
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Expand Up @@ -248,10 +248,10 @@ public Builder setCluster(String cluster) {
}

private Builder(GameServerClusterName gameServerClusterName) {
project = gameServerClusterName.project;
location = gameServerClusterName.location;
realm = gameServerClusterName.realm;
cluster = gameServerClusterName.cluster;
this.project = gameServerClusterName.project;
this.location = gameServerClusterName.location;
this.realm = gameServerClusterName.realm;
this.cluster = gameServerClusterName.cluster;
}

public GameServerClusterName build() {
Expand Down
Expand Up @@ -248,10 +248,10 @@ public Builder setConfig(String config) {
}

private Builder(GameServerConfigName gameServerConfigName) {
project = gameServerConfigName.project;
location = gameServerConfigName.location;
deployment = gameServerConfigName.deployment;
config = gameServerConfigName.config;
this.project = gameServerConfigName.project;
this.location = gameServerConfigName.location;
this.deployment = gameServerConfigName.deployment;
this.config = gameServerConfigName.config;
}

public GameServerConfigName build() {
Expand Down
Expand Up @@ -211,9 +211,9 @@ public Builder setDeployment(String deployment) {
}

private Builder(GameServerDeploymentName gameServerDeploymentName) {
project = gameServerDeploymentName.project;
location = gameServerDeploymentName.location;
deployment = gameServerDeploymentName.deployment;
this.project = gameServerDeploymentName.project;
this.location = gameServerDeploymentName.location;
this.deployment = gameServerDeploymentName.deployment;
}

public GameServerDeploymentName build() {
Expand Down
Expand Up @@ -215,9 +215,9 @@ public Builder setDeployment(String deployment) {
}

private Builder(GameServerDeploymentRolloutName gameServerDeploymentRolloutName) {
project = gameServerDeploymentRolloutName.project;
location = gameServerDeploymentRolloutName.location;
deployment = gameServerDeploymentRolloutName.deployment;
this.project = gameServerDeploymentRolloutName.project;
this.location = gameServerDeploymentRolloutName.location;
this.deployment = gameServerDeploymentRolloutName.deployment;
}

public GameServerDeploymentRolloutName build() {
Expand Down
Expand Up @@ -181,8 +181,8 @@ public Builder setLocation(String location) {
}

private Builder(LocationName locationName) {
project = locationName.project;
location = locationName.location;
this.project = locationName.project;
this.location = locationName.location;
}

public LocationName build() {
Expand Down
Expand Up @@ -211,9 +211,9 @@ public Builder setRealm(String realm) {
}

private Builder(RealmName realmName) {
project = realmName.project;
location = realmName.location;
realm = realmName.realm;
this.project = realmName.project;
this.location = realmName.location;
this.realm = realmName.realm;
}

public RealmName build() {
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