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Do not load texture if tile width or height is negative.
GLideN64 #400: Commit 85bdd45 pushed by gonetz
June 1, 2024 11:06 8m 31s master
June 1, 2024 11:06 8m 31s
Do not load texture if tile width or height is negative.
GLideN64 #399: Commit ac9afda pushed by gonetz
May 25, 2024 13:38 3m 30s master
May 25, 2024 13:38 3m 30s
Use mupen64plus API for logging
GLideN64 #398: Pull request #2840 opened by Rosalie241
May 24, 2024 10:18 7m 32s Rosalie241:mupen-log-api
May 24, 2024 10:18 7m 32s
Correct DMA_Tri command again.
GLideN64 #397: Commit 4972e76 pushed by gonetz
May 19, 2024 03:47 11m 4s master
May 19, 2024 03:47 11m 4s
Textures.cpp: only calculate strongcrc once
GLideN64 #396: Pull request #2838 opened by Rosalie241
May 13, 2024 15:50 9m 15s Rosalie241:crash-fix
May 13, 2024 15:50 9m 15s
Correct DMA_Tri command for JFG.
GLideN64 #395: Commit b021d8e pushed by gonetz
May 1, 2024 14:47 8m 15s master
May 1, 2024 14:47 8m 15s
Change copyToRDRAM default when building with M64P_GLIDENUI
GLideN64 #394: Commit 576ad87 pushed by gonetz
May 1, 2024 07:41 7m 38s master
May 1, 2024 07:41 7m 38s
Update 3DMathNeon.cpp
GLideN64 #393: Commit 408e1da pushed by gonetz
May 1, 2024 07:35 7m 52s master
May 1, 2024 07:35 7m 52s
Rename noiseFormat -> fontFormat, etc.
GLideN64 #392: Commit ef4441c pushed by gonetz
May 1, 2024 07:33 8m 41s master
May 1, 2024 07:33 8m 41s
Remove duplicate line.
GLideN64 #391: Commit 5bbf55d pushed by gonetz
May 1, 2024 05:20 8m 13s master
May 1, 2024 05:20 8m 13s
Mip Map support for HD textures
GLideN64 #390: Pull request #2826 synchronize by gonetz
April 30, 2024 15:22 8m 39s hd_mipmap
April 30, 2024 15:22 8m 39s
textureEngine1 hack
GLideN64 #389: Commit 45eb4c6 pushed by gonetz
April 30, 2024 15:22 7m 53s hd_mipmap
April 30, 2024 15:22 7m 53s
Replace noise textures with hashing
GLideN64 #387: Pull request #2833 opened by scurest
April 25, 2024 21:46 8m 57s scurest:hash-noise
April 25, 2024 21:46 8m 57s
Cleanup unused code in NoiseTexture.cpp
GLideN64 #386: Pull request #2832 opened by scurest
April 22, 2024 14:24 9m 10s scurest:noise-cleanup
April 22, 2024 14:24 9m 10s
Mip Map support for HD textures
GLideN64 #385: Pull request #2826 synchronize by gonetz
April 21, 2024 09:02 7m 21s hd_mipmap
April 21, 2024 09:02 7m 21s
Fix load of HD mipmap tiles.
GLideN64 #384: Commit 14b357a pushed by gonetz
April 21, 2024 09:02 7m 9s hd_mipmap
April 21, 2024 09:02 7m 9s
Mip Map support for HD textures
GLideN64 #383: Pull request #2826 synchronize by gonetz
April 21, 2024 07:15 7m 58s hd_mipmap
April 21, 2024 07:15 7m 58s
Use seed to calculate checksum of mipmap tiles.
GLideN64 #382: Commit ba3733a pushed by gonetz
April 21, 2024 07:15 7m 28s hd_mipmap
April 21, 2024 07:15 7m 28s
Mip Map support for HD textures
GLideN64 #380: Pull request #2826 opened by gonetz
March 26, 2024 14:41 7m 50s hd_mipmap
March 26, 2024 14:41 7m 50s
Implement mip-mapping for HD textures.
GLideN64 #379: Commit 8433cda pushed by gonetz
March 26, 2024 14:40 7m 59s hd_mipmap
March 26, 2024 14:40 7m 59s
Add "Use strong CRC for texture dump" option. (#2820)
GLideN64 #378: Commit ded38f8 pushed by gonetz
March 24, 2024 11:19 7m 37s master
March 24, 2024 11:19 7m 37s
Add "Use strong CRC for texture dump" option.
GLideN64 #377: Pull request #2820 synchronize by gonetz
March 17, 2024 15:19 8m 2s 2806_strong_hd_texture_hash
March 17, 2024 15:19 8m 2s
Fix buffer size.
GLideN64 #376: Commit 45c140b pushed by gonetz
March 17, 2024 15:19 7m 4s 2806_strong_hd_texture_hash
March 17, 2024 15:19 7m 4s
Qt: fix #2813
GLideN64 #375: Commit 3abe0c5 pushed by gonetz
March 10, 2024 16:06 7m 48s master
March 10, 2024 16:06 7m 48s