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When the File Dialog (for example, Scene > Import Scene) is opened, no matter the number of files in it, it works fast. But once we put it in a higher size (even a few pixels wider) it becomes really slow (to the point where it's hard to navigate). The issue also seem to only affect wayland.
Steps to reproduce
1 - Create a new Project
2 - Scene > Open Scene...
3 - Bottom right select "All Files" (to see the basic godot project files)
4 - Point the mouse over the files and move to see the hover animation (it works fast)
5 - Scale the window up, or maximize it, and try to do the same as step 4 (it will be very slow)
Minimal reproduction project (MRP)
N/A
The text was updated successfully, but these errors were encountered:
Tested versions
System information
Godot v4.2.2.stable - Fedora Linux 39 (Workstation Edition) - Wayland - Vulkan (Forward+) - dedicated AMD Radeon RX 6700 XT (RADV NAVI22) () - AMD Ryzen 9 5900X 12-Core Processor (24 Threads)
Issue description
When the File Dialog (for example, Scene > Import Scene) is opened, no matter the number of files in it, it works fast. But once we put it in a higher size (even a few pixels wider) it becomes really slow (to the point where it's hard to navigate). The issue also seem to only affect wayland.
Steps to reproduce
1 - Create a new Project
2 - Scene > Open Scene...
3 - Bottom right select "All Files" (to see the basic godot project files)
4 - Point the mouse over the files and move to see the hover animation (it works fast)
5 - Scale the window up, or maximize it, and try to do the same as step 4 (it will be very slow)
Minimal reproduction project (MRP)
N/A
The text was updated successfully, but these errors were encountered: