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[FP] Indicate if a project is missing rather than deleting it from the project list #8792

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ahallrq opened this issue May 17, 2017 · 2 comments
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@ahallrq
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ahallrq commented May 17, 2017

I've noticed that Godot automatically removes unavailable projects from the project list. While this makes sense for deleted projects, it can be a bit of a pain if they are residing on removable media, mounted sshfs/sftp connections, network shares etc. which were not mounted at the time Godot was opened.

What I am thinking could happen is on every run Godot should check to see if the project is not there and then mark it as missing in the GUI and display a message when the user attempts to run or edit the project. (e.g The project at <project path> is currently unavailable or unreadable. Check the path and try again.)

Additionally the message could give the user the option of removing the project from the list should they desire to.

@bojidar-bg
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Duplicate of #3866.

@ahallrq
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ahallrq commented May 17, 2017

Ahh blast. I guess my searching sucks then. Glad to know someone else has the same idea. Cheers.

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