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Godot 2.1.1 - Windows 10
I have my list of projects in the project list including one on a network drive (T).
If T drive isn't mounted when Godot is started, the project entries are permanently removed from the project list. Mounting the drive then restarting Godot doesn't make them reappear - they have to be reimported.
I would expect them to still be listed and fail to load if clicked.
I know you can scan for them again, but I consider this a bug.
The text was updated successfully, but these errors were encountered:
Godot 2.1.1 - Windows 10
I have my list of projects in the project list including one on a network drive (T).
If T drive isn't mounted when Godot is started, the project entries are permanently removed from the project list. Mounting the drive then restarting Godot doesn't make them reappear - they have to be reimported.
I would expect them to still be listed and fail to load if clicked.
I know you can scan for them again, but I consider this a bug.
The text was updated successfully, but these errors were encountered: