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todor imreorov @blurymind 16h16 hours ago @reduzio can godot editor run on #android to develop games on mobile like #love2d can? Would love to have it on my galaxy tab :D
Juan Linietsky @reduzio 14h14 hours ago @blurymind would not be difficult to do, but not a priority for the main devs. If anyone wants to contribute this work be welcome.
Basically Godot can compile games to android, but the actual editor doesnt have a port yet.
With the rise of android based tablets, I see more and more people use their tablet with a keyboard for work.
As an owner of an android galaxy note 10.1 and someone who spends 4 hours travelling on the train every work day, I started contemplating using that time to do some coding.
Unfortunately there are not many options at the moment, because most game engines have a huge footprint. The only I found that works well is Love2d, but to develop for it you dont have nice things such as code autocompletion on android. https://love2d.org/
I think that having the editor also work on mobile devices would be a great way to take advantage of it's small footprint and bring to those platforms something that is currently not very available for them.
@reduz says it's not difficult to do, and work would be welcome.
So who is interested in doing a port, what would the possible technical issues of such port be?
The text was updated successfully, but these errors were encountered:
From a correspondence on twitter:
Basically Godot can compile games to android, but the actual editor doesnt have a port yet.
With the rise of android based tablets, I see more and more people use their tablet with a keyboard for work.
As an owner of an android galaxy note 10.1 and someone who spends 4 hours travelling on the train every work day, I started contemplating using that time to do some coding.
Unfortunately there are not many options at the moment, because most game engines have a huge footprint. The only I found that works well is Love2d, but to develop for it you dont have nice things such as code autocompletion on android.
https://love2d.org/
I think that having the editor also work on mobile devices would be a great way to take advantage of it's small footprint and bring to those platforms something that is currently not very available for them.
@reduz says it's not difficult to do, and work would be welcome.
So who is interested in doing a port, what would the possible technical issues of such port be?
The text was updated successfully, but these errors were encountered: