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When compiling Godot from scratch, I noticed that half the build log is due to warnings generated in core/hq2x.cpp. See the attached file for all those warnings as of the current master branch: godot_hq2x_warnings.txt
This file is based off https://github.com/brunexgeek/hqx/blob/master/source/HQ2x.cc, so ideally we should help fix those warnings upstream and update our own copy afterwards. If this can't be done, we can patch our version directly, but it will make it harder to sync changes with upstream.
The text was updated successfully, but these errors were encountered:
Did a PR upstream, will do a PR with updated hq2x.cpp when it gets merged, if it doesnt, will do a PR anyway, since the fix is literally 2 pairs of parentheses on two lines.
When compiling Godot from scratch, I noticed that half the build log is due to warnings generated in
core/hq2x.cpp
. See the attached file for all those warnings as of the current master branch: godot_hq2x_warnings.txtExcerpt:
This file is based off https://github.com/brunexgeek/hqx/blob/master/source/HQ2x.cc, so ideally we should help fix those warnings upstream and update our own copy afterwards. If this can't be done, we can patch our version directly, but it will make it harder to sync changes with upstream.
The text was updated successfully, but these errors were encountered: