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Quadwebgl

A Webgl/Gamepad game for quadcopter simulation. developped, tested on Chrome,Firefox.

Mobile version: todo :)

Objective : get real sensation, without webgl lagging....

Direct acces : https://rawgit.com/glurp/quadwebgl/master/index.html

Gameplay

Simulate a real quadcopter (mode 2) radio commande, with a gamepad-compatible joystick.

  • Left joystick : up/down , horizontal rotation
  • Right joystick : forward/backward, left/right
  • button 0 : goto 0,0,0
  • button 1 : stop mouvments ( speeds=0 )
  • button 2 : toggle camera view player-relative/fixe-position
  • button 7/8 : for fixed camera, set altitude +/-

TODO

Phase 1 (current)

  • multi-gamepad models !
  • texture for batiments
  • sky

Phase 2

  • shadow
  • mobile version
  • behavior more realist on collision

Phase 3

  • physics engine integration : physics.js / ammo.js ...
  • mode : beginer, expert, acrobatic...
  • multi-gamer : WebRTC/Websocket

Licenses

Use: Three.js sounds from http://www.freesound.org/

Sources: LGPL

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quadcopter simulator in Webgl/Three.js

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