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A C++ 2D isometric grid application using SFML that features a dynamic camera system to navigate through an isometric map, showcasing an integration of grid layout, infinite world generation, chunk system, camera movement, and rendering culling. This technical demo builds upon previous work by exploring these features in an isometric perspective, offering a robust foundation for further experimentation.
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## 🎥 Demonstration
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https://github.com/user-attachments/assets/0db2be88-87f5-426b-b0e5-aca779bfac3f
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![demo1](https://github.com/user-attachments/assets/66fb2219-d74d-4632-bec4-ad71196c5298)
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![demo2](https://github.com/user-attachments/assets/cfa0223f-8883-40d8-9866-30e18d61697f)
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https://github.com/user-attachments/assets/0db2be88-87f5-426b-b0e5-aca779bfac3f
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## 🚀 Usage
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- Use **WASD** to move the camera and explore the grid.

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