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UE4-Plugin-Optitrack

Bascially just simple implementation of the SimpleClient in the NatNetSDK.

UE4 version

  • Tested with 4.23

Use with packaged game

  • If you use the plugin with a packaged game, place the NatNetSDK in a folder called ThirdParty in the root directory of your app.
  • Currently just supports RigidBodies

Known issues:

  • If nothing works but connection can be established, check connection type in Motive (Unicast/Multicast) and switch it.