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Issues list

Re-implement React game menus as plugin high-level concept pre-alpha grind Pre-alpha MVP task: tasks used as rough indication of what needs to be done to get out of pre-alpha
#108 opened Oct 22, 2023 by aggregate1166877
Implement eslint config enhancement Improve existing feature good first issue Good for newcomers
#93 opened Feb 7, 2023 by aggregate1166877
Implement better mouse capturing high-level concept pre-alpha grind Pre-alpha MVP task: tasks used as rough indication of what needs to be done to get out of pre-alpha
#91 opened Dec 10, 2022 by aggregate1166877
Implement double-press controls high-level concept pre-alpha grind Pre-alpha MVP task: tasks used as rough indication of what needs to be done to get out of pre-alpha
#90 opened Dec 9, 2022 by aggregate1166877
Rework core engine pre-alpha grind Pre-alpha MVP task: tasks used as rough indication of what needs to be done to get out of pre-alpha
#88 opened Dec 2, 2022 by aggregate1166877
Create test scenario loaders high-level concept pre-alpha grind Pre-alpha MVP task: tasks used as rough indication of what needs to be done to get out of pre-alpha
#85 opened Feb 28, 2022 by aggregate1166877
Add working shader examples high-level concept pre-alpha grind Pre-alpha MVP task: tasks used as rough indication of what needs to be done to get out of pre-alpha
#84 opened Jan 15, 2022 by aggregate1166877
Rewrite distant stars shader using polygons instead of points high-level concept pre-alpha grind Pre-alpha MVP task: tasks used as rough indication of what needs to be done to get out of pre-alpha
#83 opened Jan 15, 2022 by aggregate1166877
Create a procedural Milky Way backdrop high-level concept pre-alpha grind Pre-alpha MVP task: tasks used as rough indication of what needs to be done to get out of pre-alpha
#82 opened Jan 15, 2022 by aggregate1166877
Implement high level postprocessing management mechanism high-level concept pre-alpha grind Pre-alpha MVP task: tasks used as rough indication of what needs to be done to get out of pre-alpha
#79 opened Jan 3, 2022 by aggregate1166877
[Parent issue] Developer documentation documentation Improvements or additions to documentation parent issue Contains multiple subtasks
#78 opened Dec 28, 2021 by aggregate1166877
[Parent issue] Ship modules parent issue Contains multiple subtasks pre-alpha grind Pre-alpha MVP task: tasks used as rough indication of what needs to be done to get out of pre-alpha
#75 opened Dec 5, 2021 by aggregate1166877
[Parent issue] Star hopping parent issue Contains multiple subtasks pre-alpha grind Pre-alpha MVP task: tasks used as rough indication of what needs to be done to get out of pre-alpha
#74 opened Dec 5, 2021 by aggregate1166877
Create config patching mechanism high-level concept pre-alpha grind Pre-alpha MVP task: tasks used as rough indication of what needs to be done to get out of pre-alpha
#69 opened Dec 2, 2021 by aggregate1166877
Generate procedural skybox high-level concept pre-alpha grind Pre-alpha MVP task: tasks used as rough indication of what needs to be done to get out of pre-alpha
#65 opened Nov 22, 2021 by aggregate1166877
Add option to choose graphics card [Windows] detailed concept pre-alpha grind Pre-alpha MVP task: tasks used as rough indication of what needs to be done to get out of pre-alpha
#61 opened Oct 28, 2021 by aggregate1166877
Adjust warp drive speeds enhancement Improve existing feature high-level concept on hold pre-alpha grind Pre-alpha MVP task: tasks used as rough indication of what needs to be done to get out of pre-alpha
#56 opened Aug 21, 2021 by aggregate1166877
Create celestial body manager high-level concept pre-alpha grind Pre-alpha MVP task: tasks used as rough indication of what needs to be done to get out of pre-alpha
#55 opened Aug 21, 2021 by aggregate1166877
Create proper toast mechanism high-level concept pre-alpha grind Pre-alpha MVP task: tasks used as rough indication of what needs to be done to get out of pre-alpha
#54 opened Aug 18, 2021 by aggregate1166877
Implement user profile backups high-level concept pre-alpha grind Pre-alpha MVP task: tasks used as rough indication of what needs to be done to get out of pre-alpha
#53 opened Aug 17, 2021 by aggregate1166877
Implement feature that allows multi key press for single action high-level concept pre-alpha grind Pre-alpha MVP task: tasks used as rough indication of what needs to be done to get out of pre-alpha
#47 opened Jul 18, 2021 by aggregate1166877
Implement planetary asset streamer high-level concept pre-alpha grind Pre-alpha MVP task: tasks used as rough indication of what needs to be done to get out of pre-alpha
#46 opened Jul 18, 2021 by aggregate1166877
[Parent issue] Implement React-based menu system parent issue Contains multiple subtasks pre-alpha grind Pre-alpha MVP task: tasks used as rough indication of what needs to be done to get out of pre-alpha
#45 opened Jun 22, 2021 by aggregate1166877
Ensure React-based menus work in VR qa Quality assurance
#41 opened May 30, 2021 by aggregate1166877
Move per-frame UI code into Three.js high-level concept pre-alpha grind Pre-alpha MVP task: tasks used as rough indication of what needs to be done to get out of pre-alpha
#40 opened May 30, 2021 by aggregate1166877
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