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Google native ads integrated into a Flutter widget tree #12114
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Would it not be better to have DFP support? Would allow us to integrate a wider range of products, including in house banners, Ad Exchange/AdSense along with native / fluid ads? |
Thanks for your feedback! Can you link us to DFP? |
I think @gcshri means DoubleClick for Publishers, which funnily enough was formerly called DART 😄 |
Full circle!
…On Thu, Oct 12, 2017, 11:34 Eugenio Marletti ***@***.***> wrote:
I think @gcshri <https://github.com/gcshri> means DoubleClick for
Publishers <https://en.wikipedia.org/wiki/DoubleClick_for_Publishers>,
which funnily enough was formerly called *DART* 😄
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Yep. Avoided Dart as I kept thinking it was some scripting language that came out of the doubleclick shop. But seriously, integration with DFP would open up Flutter to some of us who rely on ad revenue from Google and other sources. |
Thanks. If you can add some links for APIs relevant to DFP, we (and the community) can take a look at what the requirements are. |
This would probably be the relevant link.
https://developers.google.com/doubleclick-publishers/docs/clients
Most of the publishers will use the javascript implementation on the web or
on HTML5 / hybrid apps.
Git Repos:
https://github.com/googleads
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This dupes #8098 |
Re-activating again. #8098 was restricted to track just banner & interstitial support. If support for Admob Native ads is important to you, please consider "casting a vote" on this by clicking 'thumbs up' on the top-most comment of this bug. |
Is this even possible without some work on the Admob side? I mean Flutter uses custom drawn controls and native ads use native controls. Generally this issue is the main stopper to use Flutter in my current project as I don't know when it will be possible to use the native ads and whether it will be possible at all. |
This would be a great addition where Native Ads can be displayed inline with the content of the app. |
any progress on this? |
We (community) really need this. Any progress on this? Even Unity games (and apps) can show native ads: https://developers.google.com/admob/unity/custom-native |
Agreed, this feature is really needed. Bit ambitious, but could we get this into the 1.0 milestone or earlier? cc @mit-mit |
Sorry, we don't have a timeline we can offer for this feature. |
If it cannot be done as a flutter widget, is it possible that we (i.e. me) can look at editing the kotlin / swift versions of the code and using the mobile ads sdk with them? Not too sure about how Flutter works, but I assume that since it allows hooking into native APIs, this should be possible? |
If devs will be able to use the AdMob package and position it using guidelines and approval of some sort it would be amazing - both from user and dev in my opinion. |
any progress? |
Any progress on this. This thing is needed quite badly. |
Desperate to have native ads support in flutter listviews. Any sort of timeline about when we are able to use native ads in flutter by the team will be helpful. |
There are so many third-party plugins that implement native ads by AdMob. Knowing the notoriety of Google for banning the developers for trivial issues, I am afraid to use those solutions. I am looking forward to the first-party implementation of this. Could you please give a timeline? |
We have good news for you all, with today's announcement of beta support for this feature: Right now this is in a closed beta, but we strongly encourage you to apply to join if you're ready to use this feature in a production app. Assuming all goes well, we plan to open this up more broadly in early 2021. |
This is awesome ❤️. Been a few days since I applied for the beta program. Waiting eagerly for a reply ✨ |
I also applied for the beta program. Has anyone received a response? |
I was approved as a member of the beta program but have no idea how to implement this. Does anyone know how to do this? |
What problem exactly do you have? I'm in beta for a while now and it is working fine. Native Ads are little bit trickier than banner and publisher ads which are very simple. |
The documentation to implementing the native ads is using Java. And this certainly is confusing as flutter is in dart, should we add a java file? Please share your source code and how you did it. Many thanks |
Unfortunately, for NativeAds, yes, you need some Java code to produce native ad and pass it to Flutter (same for iOS I guess, but still haven't reached that part). You can start with I also had no experience with Java development for Android before, but it is easy to figure it out. Make sure that your
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Is there any update? |
As one of the beta testers, I can confirm that widget exists 😀 and it works since I use it event in the production, in my published app. |
I am also a beta tester. There are few issues in the new package that's
stopping me from using in production.
…On Mon, 22 Feb, 2021, 5:11 pm Miloš Mileusnić, ***@***.***> wrote:
Is there any update?
As one of the beta testers, I can confirm that widget exists 😀 and it
works since I use it event in the production, in my published app.
I don't know when it will be released from beta, but I hope it will be
soon.
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What issues @Purus ? Please explain more detailed. Thanks |
Do we still need to be part of closed beta in order to use NativeAd widget available from here? |
That is just a small version bump in old firebase_admob package, you still can't put ads in widget tree with this version. And as far as I can see, new package will have the new name, it won't be called firebase_admob. |
Thanks for your answer. |
Is this the new package? |
Yup -- that's the one. And there's a good session on using it here: https://www.youtube.com/watch?v=m0d_pbgeeG8 |
Given Google Mobile Ads SDK is open for beta, I think we can close this issue now! |
This thread has been automatically locked since there has not been any recent activity after it was closed. If you are still experiencing a similar issue, please open a new bug, including the output of |
This comment discusses the different ways we are considering addressing this issue, and provides links to more specific issues that cover specific steps towards this issue: #12114 (comment)
We are working on some of these today. Please see the individual bugs for details.
Both Firebase (AdMob) and Facebook support a "Native Ads" format:
Native ads are rendered inline with the app's content, with rendering and formatting (colors, fonts) controlled by the app itself.
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