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more minor readme/changlog fixes
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floooh committed Apr 30, 2023
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4 changes: 2 additions & 2 deletions CHANGELOG.md
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## Updates

- **29-Apr-2023**: GLES2/WebGL1 support has been removed from the sokol headers (now that
- **30-Apr-2023**: GLES2/WebGL1 support has been removed from the sokol headers (now that
all browsers support WebGL2, and WebGPU is around the corner I feel like it's finally
time to ditch GLES2.

This is a breaking API change in sokol_gfx.h and sokol_app.h.

Common changes across all headers:
- (breaking change) the `SOKOL_GLES2` config macro is no longer accepted and will cause a compile error
- (breaking change) the `SOKOL_GLES2` config define is no longer accepted and will cause a compile error
(use `SOKOL_GLES3` instead)
- (breaking change) on Emscripten use the linker option `-s USE_WEBGL2=1`
- any embedded GLES shaders have been updated from glsl100 to glsl300es (but glsl100 shaders
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2 changes: 1 addition & 1 deletion README.md
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[STB-style](https://github.com/nothings/stb/blob/master/docs/stb_howto.txt)
cross-platform libraries for C and C++, written in C.

[**See what's new**](https://github.com/floooh/sokol/blob/master/CHANGELOG.md) (**29-Apr-2023** breaking change: GLES2/WebGL1 support has been removed!)
[**See what's new**](https://github.com/floooh/sokol/blob/master/CHANGELOG.md) (**30-Apr-2023** breaking change: GLES2/WebGL1 support has been removed!)

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