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chore(release): Flame v1.13.1 (#2949)
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```
Package Name     Current Version   Updated Version   Update Reason
flame            1.13.0            1.13.1            manual versioning
flame_riverpod   5.1.1             5.1.2             manual versioning
```
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spydon committed Dec 21, 2023
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62 changes: 62 additions & 0 deletions CHANGELOG.md
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All notable changes to this project will be documented in this file.
See [Conventional Commits](https://conventionalcommits.org) for commit guidelines.

## 2023-12-21

### Changes

---

Packages with breaking changes:

- There are no breaking changes in this release.

Packages with other changes:

- [`flame` - `v1.13.1`](#flame---v1131)
- [`flame_riverpod` - `v5.1.2`](#flame_riverpod---v512)
- [`flame_test` - `v1.15.3`](#flame_test---v1153)
- [`flame_tiled` - `v1.18.3`](#flame_tiled---v1183)
- [`flame_oxygen` - `v0.1.9+7`](#flame_oxygen---v0197)
- [`flame_isolate` - `v0.5.0+7`](#flame_isolate---v0507)
- [`flame_fire_atlas` - `v1.4.7`](#flame_fire_atlas---v147)
- [`flame_audio` - `v2.1.7`](#flame_audio---v217)
- [`flame_spine` - `v0.1.1+9`](#flame_spine---v0119)
- [`flame_bloc` - `v1.10.9`](#flame_bloc---v1109)
- [`flame_lottie` - `v0.3.0+7`](#flame_lottie---v0307)
- [`flame_markdown` - `v0.1.1+7`](#flame_markdown---v0117)
- [`flame_rive` - `v1.9.10`](#flame_rive---v1910)
- [`flame_forge2d` - `v0.16.0+4`](#flame_forge2d---v01604)
- [`flame_noise` - `v0.1.1+12`](#flame_noise---v01112)
- [`flame_svg` - `v1.8.9`](#flame_svg---v189)
- [`flame_network_assets` - `v0.2.0+12`](#flame_network_assets---v02012)

Packages with dependency updates only:

> Packages listed below depend on other packages in this workspace that have had changes. Their versions have been incremented to bump the minimum dependency versions of the packages they depend upon in this project.
- `flame_test` - `v1.15.3`
- `flame_tiled` - `v1.18.3`
- `flame_oxygen` - `v0.1.9+7`
- `flame_isolate` - `v0.5.0+7`
- `flame_fire_atlas` - `v1.4.7`
- `flame_audio` - `v2.1.7`
- `flame_spine` - `v0.1.1+9`
- `flame_bloc` - `v1.10.9`
- `flame_lottie` - `v0.3.0+7`
- `flame_markdown` - `v0.1.1+7`
- `flame_rive` - `v1.9.10`
- `flame_forge2d` - `v0.16.0+4`
- `flame_noise` - `v0.1.1+12`
- `flame_svg` - `v1.8.9`
- `flame_network_assets` - `v0.2.0+12`

---

#### `flame` - `v1.13.1`

- **FIX**: The `visibleGameSize` should be based on `viewport.virtualSize` ([#2945](https://github.com/flame-engine/flame/issues/2945)). ([bd130b71](https://github.com/flame-engine/flame/commit/bd130b711b5cb486b8f05225711c6e6c3fe574e6))
- **FEAT**: Adding ability for a SpawnComponent to not auto start ([#2947](https://github.com/flame-engine/flame/issues/2947)). ([37c7a075](https://github.com/flame-engine/flame/commit/37c7a075a37cfc7c298f02542715b18e87f4cf99))

#### `flame_riverpod` - `v5.1.2`

- **FIX**: Package flame_riverpod, setState() or markNeedsBuild() called during build. ([#2943](https://github.com/flame-engine/flame/issues/2943)). ([54d0e95d](https://github.com/flame-engine/flame/commit/54d0e95d863cc40e95f0310b4964343085f422e9))


## 2023-12-19

### Changes
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5 changes: 5 additions & 0 deletions packages/flame/CHANGELOG.md
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## 1.13.1

- **FIX**: The `visibleGameSize` should be based on `viewport.virtualSize` ([#2945](https://github.com/flame-engine/flame/issues/2945)). ([bd130b71](https://github.com/flame-engine/flame/commit/bd130b711b5cb486b8f05225711c6e6c3fe574e6))
- **FEAT**: Adding ability for a SpawnComponent to not auto start ([#2947](https://github.com/flame-engine/flame/issues/2947)). ([37c7a075](https://github.com/flame-engine/flame/commit/37c7a075a37cfc7c298f02542715b18e87f4cf99))

## 1.13.0

- **FIX**: Logic error in MemoryCache.setValue() ([#2931](https://github.com/flame-engine/flame/issues/2931)). ([8cee80c3](https://github.com/flame-engine/flame/commit/8cee80c35ca676ad25a25c771f0aade88b58150b))
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2 changes: 1 addition & 1 deletion packages/flame/pubspec.yaml
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name: flame
description: A minimalist Flutter game engine, provides a nice set of somewhat independent modules you can choose from.
version: 1.13.0
version: 1.13.1
homepage: https://github.com/flame-engine/flame
funding:
- https://opencollective.com/blue-fire
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4 changes: 4 additions & 0 deletions packages/flame_riverpod/CHANGELOG.md
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## 5.1.2

- **FIX**: Package flame_riverpod, setState() or markNeedsBuild() called during build. ([#2943](https://github.com/flame-engine/flame/issues/2943)). ([54d0e95d](https://github.com/flame-engine/flame/commit/54d0e95d863cc40e95f0310b4964343085f422e9))

## 5.1.1

- **FIX**: Add super constructor fields to RiverpodAwareGameWidget ([#2932](https://github.com/flame-engine/flame/issues/2932)). ([c2e6ea71](https://github.com/flame-engine/flame/commit/c2e6ea71e5c3c5f0d7ae6bc01a6c2f1f4d4d563b))
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2 changes: 1 addition & 1 deletion packages/flame_riverpod/pubspec.yaml
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name: flame_riverpod
description: Helpers for using Riverpod - a reactive caching and data-binding framework,
in conjunction with Flame.
version: 5.1.1
version: 5.1.2
homepage: https://github.com/flame-engine/flame/tree/main/packages/flame_riverpod
environment:
sdk: ">=3.0.0 <4.0.0"
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