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Update to v22.07.09 & optimiza for FDE.AI v22.x
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__pycache__ | ||
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/build |
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# 更新日志 | ||
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## DEV 22.07.09 | ||
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- 新增 sdm8g1+支持 | ||
- 改进 任务放置 | ||
- 改进 功耗估计准确度 | ||
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## DEV 22.06.26 | ||
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- 新增 移除`swjunk` | ||
- 改进 功耗分配 | ||
- 改进 任务放置 | ||
- 修复 后台程序破音 | ||
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## DEV 22.06.05 | ||
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- 新增 更多兼容性CPU频率写入器 | ||
- 新增 兼容性生成CPU频率表 | ||
- 修复 微信小程序启动缓慢 | ||
- 修复 前台程序破音 | ||
- 修复 部分崩溃问题 | ||
- 修复 部分高通平台息屏功耗过高,感谢@NepPoseidon | ||
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## DEV 22.05.20 | ||
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- 新增 开放配置文件自定义 | ||
- 改进 CPU重负载调频稳定性 | ||
- 改进 任务放置 | ||
- 改进 顶层APP获取开销,感谢@nakixii | ||
- 修复 perapp切换崩溃 | ||
- 修复 部分潜在崩溃代码 | ||
- 修复 CPU频率写入器失效 | ||
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## DEV 22.05.09 | ||
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- 回退 混合CPU调频 | ||
- 改进 触摸响应 | ||
- 改进 CPU负载滤波器 | ||
- 修复 sdm82x部分场景CPU频率无法写入 | ||
- 修复 Exynos 2200支持 | ||
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## DEV 22.05.04 | ||
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- 新增 混合CPU调频 | ||
- 改进 Android 7.0兼容性 | ||
- 修复 EPIC写入器自检错误 | ||
- 修复 全面屏手势失效,感谢@NebulaLeep | ||
- 暂时禁用SsAnalysis模块,由于降低了过渡动画流畅度 | ||
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## DEV 22.04.30 | ||
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- 改进 提高滑动操作跟手性 | ||
- 改进 内核CPU调速器兼容性 | ||
- 修复 部分设备全面屏手势失效 | ||
- 修复 Pixel设备自动重启 | ||
- 修复 任务调度器任务分类错误 | ||
- 修复 游戏负载放置不稳定 | ||
- 修复 游戏最小化破音 | ||
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## DEV 22.04.23 | ||
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- 增加 系统动画主动探针 | ||
- 增加 CPU采样器负载预测 | ||
- 增加 与系统用户态性能控制器协同调度 | ||
- 增加 桌面启动器自动识别 | ||
- 增加 适配谷歌tensor/天玑810 | ||
- 改进 提高手势操作跟手性 | ||
- 改进 减少SfAnalysis误报 | ||
- 修复 识别上下文的任务调度器规则匹配错误 | ||
- 修复 联发科PPM接口适配 | ||
- 修复 破音问题 | ||
- 修复 部分平台功耗模型 | ||
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## DEV 22.04.09 | ||
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- 增加大量平台初步适配 | ||
- 改进Unity游戏和吃鸡游戏抖动 | ||
- 改进弹幕2倍速视频流畅度 | ||
- 更新部分平台功耗模型 | ||
- 日志后缀名更换为txt | ||
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## DEV 22.04.04 | ||
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- 插件式软件架构 | ||
- 使用C++重新开发 | ||
- 功能模块解耦,易扩展 | ||
- 感知能耗的CPU调频器 | ||
- 用户态使能全平台统一体验 | ||
- 单核高性能,多核高能效 | ||
- 20-100hz基础采样率,快响应低开销 | ||
- 识别上下文的任务调度器 | ||
- UI放大核,非关键放小核 | ||
- 全数据驱动,正则匹配 | ||
- 花费50%开发时间调试的默认规则 | ||
- 动态sysfs写入 | ||
- 用户态性能控制器基石功能 | ||
- 实现更加简约高效 | ||
- SfAnalysis | ||
- 预测掉帧并在发生前拉升CPU | ||
- 改进的帧反馈以及模糊匹配 | ||
- patch方式无需更改SELinux状态 | ||
- 独立选装,但是强烈推荐 | ||
- SsAnalysis | ||
- 跟系统线程放置器斗智斗勇 | ||
- 独立选装,但是强烈推荐 |
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