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A full example game created in Evennia (under development, anyone can help!)

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Ainneve, an example game for Evennia

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Codebase is undergoing major refactoring - please join the ainneve on Discord if you wish to discuss ideas for Ainneve's future.

Welcome! The Evennia community has created Ainneve for you to use as a base to learn from and build off of. Ainneve currently is an early work in progress.

Getting started

We recommended you look up Evennia's extensive documentation. It has several beginner-level tutorials and a thoroughly documented codebase.

To learn about Ainneve's game systems and world setting, check out our wiki.

Installation

The main configuration file is found in server/conf/settings.py - but you don't need to change it to get started. All of the necessary settings come pre-configured

Once you have the ainneve directory, cd into it in a shell and install the pip requirements. (It's recommended you set up a python venv first!)

pip install -r requirements.txt

If you have trouble with installing the requirements, please check Evennia's troubleshooting guide

Next, initialize the game in evennia:

evennia migrate

To start the server, make sure you're in the ainneve directory and run:

evennia -i start

This will start the server so that it logs output to the console. Make sure to create a superuser when asked. By default you can now connect to your new game using a MUD client or the built-in website - telnet at localhost:4000 or 127.0.0.1:4000 or your web browser at http://localhost:4001.

Current To-Do (feel free to contribute!)

In flux: check out the design doc for an idea of the project's plans.

(To-do: write a to-do list)

Contributing

If you're looking for what tasks we need help with, look at our current open issues. (NOTE: these need to be reviewed, so they may not be current!)

To let us know you're interested in helping out, you can also visit the #ainneve channel in the Evennia Discord

Please submit pull requests as feature branches rather than from your main branch -- see https://github.com/evennia/evennia/wiki/Version-Control#making-a-work-branch.

License

Ainneve uses the BSD license, the same as Evennia.

Legacy note: Originally, our game was based on Open Adventure, copyright 2014 Kyle Mecklem and released under the Creative Commons Attribution CC-by-SA license. It is no longer.

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