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Asset Pipeline
Asset Pipeline
Involving emake and the related asset pipeline libraries and tools.
Audio
Audio
Audio systems and or sound asset processing.
BasicGUI
BasicGUI
Issues related to the extension for game GUI.
Bridges
Bridges
Involving the bridges between systems including problems related to glew or OpenGL binding.
Bug
Bug
Issues that are non fatal and occur at run time or compile time.
Collision
Collision
Collision systems and or object tier event handling.
Compatibility
Compatibility
Impact compatibility with legacy systems or GameMaker.
Compile Error
Compile Error
Messages that occur during game build in run, debug, or compile mode.
Compile
Compile
Involving parsing and compiling of the game and linking of its assets.
Compiler
Compiler
Syntax checking, JDI, and code generation.
Confirmed
Confirmed
The issue has been confirmed as existing by another user or contributor.
Continuous Integration
Continuous Integration
Related to CI services utilized and the related scripts.
Crash
Crash
Fatal errors which may or may not include a message.
Cross-compile
Cross-compile
Building from one host platform for another target platform.
Debug
Debug
Debug mode building, related messages, and tracing.
Dependencies
Dependencies
Third party libraries and tools required as part of installation or the build system.
Documentation
Documentation
Anomalies or spelling mistakes in markdown files, the wiki, or code comments.
Double Confirmed
Double Confirmed
Duplicate
Duplicate
The primary topic has been discussed in some other issue already.
Editor
Editor
Issues related to any third party editors, such as an IDE.
Error
Error
Bugs involving an error message that is surfaced to the user. Not necessarily fatal.
Exception
Exception
Runtime exception that should not occur because our style does not use exceptions.
Experimental
Experimental
Features that are new and still being explored.
Extensions
Extensions
Official ENIGMA extensions or GameMaker extensions and external libraries.
Feedback Needed
Feedback Needed
Input is requested by other users and contributors.
File I/O
File I/O
Reading and writing of external files including binary, text, and ini.
Golden Ratio
Golden Ratio
For exceptional commits demonstrative of superlative engineering quality.
Good First Issue
Good First Issue
Something considered solvable by a novice contributor.
Graphics
Graphics
Game visuals including render state, geometry pipeline, rasterization, and related assets.
GSOC
GSOC
Google Summer of Code