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fpga_clould_client

Remote cloud control using a thin FPGA client

FPGA Project

  • Captures all user-generated events (mouse, keyboard) and sends them to the client (through the ethernet port) to be simulated
  • Recieves an audio/video stream through the ethernet port, buffers to RAM, and finally outputs them to the connected speakers/DVI screen

C# Project

  • Simulates incoming events (mouse movements, keyboard strokes) to the server OS
  • Captures and streams audio and screen from the server to the client (FPGA), throught an ethernet connection

The combinations of these two projects, allows an FPGA to be used as a thin client that remotely controls a server that's running the C# project. Resembles common screen sharing/remote desktop programs, but with the niche that the client does not have be a functional computer, but a cheap, low energy consumption FPGA.

Entity Purpose
USER Remotely controls the server using the common PC peripherals (mouse, keyboard, screen, audio)
FPGA CLIENT Captures user events & displays video stream from the server
ETHERNET Handles the communication between the FPGA and the C# App
C# APP Captures the server's audio and screen streams & simulates incoming user events
SERVER A PC in the cloud that's able to execute the C# APP, thus remotely controlled by the user