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single node movements #46

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single node movements #46

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bj97301
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@bj97301 bj97301 commented Feb 21, 2018

Checklist

Motivation and Context

I wanted to allow the user to move an individual node.

Description

Allows for single node movements. Also exposed a field for making it easier to select a node: nodeSelectionForgivenessDistance.

@bj97301
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bj97301 commented Feb 21, 2018

Found an issue while trying to select a node on an iPad. Looking into it now.

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bj97301 commented Feb 21, 2018

K fixed

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bj97301 commented Feb 22, 2018

Going to take a look at the codebeat thing tomorrow

This will help the node stay under the user's finger when the physics
strength is higher.
@efremidze
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Don't worry about Codebeat, Ill review the PR later today

/**
Lets the user move all of the nodes at once. On by default.
**/
open var allowAllNodeMovement: Bool = true
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aren't allowSingleNodeMovement and allowAllNodeMovement mutually exclusive?

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First, thank you for the feedback. They could be but it more fun having both on like this:
2018-02-23 10_48_42

Should update the code comments to be more descriptive?

movingNodeTimer?.invalidate()
movingNodeTimer = nil
}
movingNodeTimer = Timer.scheduledTimer(timeInterval: 0.01, target: self, selector: #selector(self.moveNode(timer:)), userInfo: ["touchLocation":touchLocation, "node": node], repeats: true)
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@efremidze efremidze Feb 22, 2018

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I would love to but it seems to only be available in iOS 10 or later.

var movingNode: SKNode? = nil
var initialTouchLocation: CGPoint? = nil
var initialTouchStartedOnNode: Bool = false
var movingNodeTimer: Timer? = nil
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maybe use a state machine?

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Whats a state machine? Got any good examples?

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bj97301 commented Feb 23, 2018

@efremidze I am still making some tweaks fyi. I will give you a heads up when its more finalized.

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bj97301 commented Feb 23, 2018

@efremidze I am feeling better about the pr now. Feel free to check out the new changes at your convenience.

@efremidze
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Ill review it this week. I might want to make some changes.

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I'll try to include this asap

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bj97301 commented Apr 12, 2018

Woot. Thank you. Now that xcode 9.3 is out let me know if you want me to resolve the conflicts first.

@chintanMaisuriya
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Hello guys,
I didn't found this individual node movement feature in the latest release. How can I get this?
Please help, Thanks.

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7 participants