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WARNING: This is work-in-progress.

Prerequisites

ArcadeLearningEnvironment depends on the native ALE library and on GLFW which is used for rendering. The native ALE library can be installed by executing the following commands in a temporary working directory:

git clone git@github.com:mgbellemare/Arcade-Learning-Environment.git
cd Arcade-Learning-Environment
mkdir build && cd build
cmake ..
make -j8
make install

GLFW can be installed by executing the following commands:

# For MacOS:
brew install --HEAD git glfw3

# For Linux:
sudo apt install libglfw3-dev libglfw3

After having installed these libraries you should be able to use this library.

NOTE: The Swift Package Manager uses pkg-config to locate the installed libraries and so you need to make sure that pkg-config is configured correctly. That may require you to set the PKG_CONFIG_PATH environment variable correctly.

NOTE: If the rendered image does not update according to the specified frames per second value and you are using MacOS 10.14, you should update to 10.14.4 because there is a bug in previous releases of 10.14 which breaks VSync.

Supported Games

ArcadeLearningEnvironment will attempt to download the game ROMs, if not found in the path you provide when building the emulator. This means you never have to worry about finding and downloading game ROMs yourself. The following games are currently supported: Adventure, Air Raid, Alien, Amidar, Assault, Asterix, Asteroids, Atlantis, Bank Heist, Battle Zone, Beam Rider, Berzerk, Bowling, Boxing, Breakout, Carnival, Centipede, Chopper Command, Crazy Climber, Defender, Demon Attack, Double Dunk, Elevator Action, Enduro, Fishing Derby, Freeway, Frostbite, Gopher, Gravitar, Hero, Ice Hockey, James Bond, Journey Escape, Kaboom, Kangaroo, Krull, Kung Fu Master, Montezuma Revenge, Ms Pacman, Name This Game, Phoenix, Pitfall, Pong, Pooyan, Private Eye, Q*bert, River Raid, Road Runner, Robotank, Seaquest, Skiing, Solaris, Space Invaders, Star Gunner, Tennis, Time Pilot, Tutankham, Up N' Down, Venture, Video Pinball, Wizard Of Wor, Yars' Revenge, Zaxxon.

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Swift API for the Arcade Learning Environment (ALE).

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