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Merge pull request #31 from dysonreturns/release-please--branches--main
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chore(main): release 0.0.5
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dysonreturns committed Apr 9, 2024
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# Changelog

## [0.0.5](https://github.com/dysonreturns/sc2ai/compare/v0.0.4...v0.0.5) (2024-04-09)


### Features

* adding dev integration test setup ([15bffc0](https://github.com/dysonreturns/sc2ai/commit/15bffc07c64301504811d18f5b3aec86c5b233fd))
* correctly adjusted unit costs with tests ([c3bd9b1](https://github.com/dysonreturns/sc2ai/commit/c3bd9b19ecf54d0805472805342a55cd62a8f47d))
* fixing unit costs and sums ([9fde8c9](https://github.com/dysonreturns/sc2ai/commit/9fde8c97be85d3a491e465fe1e665554d68b4fd8))
* geo.terrain_height_for_pos(position) added for fluency ([83ab48b](https://github.com/dysonreturns/sc2ai/commit/83ab48b103ae09b0b0ff171b5baafcbccf127d64))
* Point2D#to_3d(y:) makes 2d to 3d conversion shorthand even shorter. ([53a6172](https://github.com/dysonreturns/sc2ai/commit/53a6172549cc8b30f827c4983c91d57da5c0d9b8))
* redownload and regen techtree for 5.0.12 ([e7e5618](https://github.com/dysonreturns/sc2ai/commit/e7e5618edc07f8706972f959c9909dbe8ba077da))
* unit type data cost correction for structures ([5cce91e](https://github.com/dysonreturns/sc2ai/commit/5cce91e9b82c693c2fdba3db14f60a6881bb80fb))
* UnitGroup#intersection and alias #&. `some_squad &= units.army` removes dead units. ([e56f6b5](https://github.com/dysonreturns/sc2ai/commit/e56f6b54e308c960dc2dcc96cb8f0572002b2bde))
* various upgrade and research additions to unit ug and player ([879907b](https://github.com/dysonreturns/sc2ai/commit/879907bcda635291e4309dbbeeed290917404f2d))


### Miscellaneous Chores

* release 0.0.5 ([b741940](https://github.com/dysonreturns/sc2ai/commit/b741940926f7101eed29c789e69a2479d1b0b3c3))

## [0.0.4](https://github.com/dysonreturns/sc2ai/compare/v0.0.3...v0.0.4) (2024-03-20)


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