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Tic Tac Toe

How to Play

Clone the repository and change into the project's directory.

Video of me running through the usage process

Run ruby tic_tac_toe.rb.

You'll be prompted to choose a character. Your choice must be an X or an O.

From here, you will be prompted to make a move. Here are your options:

  • top left
  • top middle
  • top right
  • middle left
  • center
  • middle right
  • bottom left
  • bottom middle
  • bottom right

After you make a move, the computer will respond with one of its own, a visual representation of the board will be displayed, and the process repeats until there is a winner.

When asked for another game, reply Yes to do so. Typing anything else will exit the game.

How the Winning Logic is Implemented

The Board is represented as an Array with 9 openings (8 indexes). Each of these openings contains a Cell. There is an attribute on Cell instances called value that stores either an X or an O.

The board, with its WINNING_COMBINATIONS constant, is also aware of which indexes need to be filled in order for there to be a potential winner.

The sauce is in #winner?, where we iterate over each combination in WINNING_COMBINATIONS, and check to see if each of those indexes contain the same value.

There is also a check to see if one of those indexes is a String so that the board doesn't interpret three consecutive :blank cells as there being a winner.

About

Tic-tac-toe, ready to go.

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